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Releases: chuck6900/SaveToGame
Releases · chuck6900/SaveToGame
Release list
0.2.4
0.2.3
Make "Folder" the default backup type.
0.2.2
Fixed mod version being capped at 7
0.2.1
- Fix crash when no setup save is selected
- Fix some settings not applying until restart
- Remove default "CoolMod" ModId and show and error message if it is unspecified instead
0.2.0
- Added new Backup Type: "Folder", which can be used to add files without using Titanium Backup or similar. (Just recreate the folder structure with files and shared_prefs etc.)
- Added "Setup Save": This is only extracted on first install of a mod, not on updates.
0.1.1
First (hopefully) working release
How the mod system works:
There are 2 additional files in shared_prefs: installedmods.xml and one that's named after the mod id.
The installedmods file has one string value called "current", which stores the name (mod_id) of the currently installed mod. The file named after the mod id has one int value called "version", which stores the version as defined in appSettings.json. Currently, files are only extracted if either the mod id hasn't been set yet or if the mod id matches the mod id of the new mod and the version is lower than the new version.