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Card Framework v1.2.3
🐛 Bug Fix Release
What's Fixed
- Dead Cards Bug: Fixed critical issue where rapid clicking on card piles caused cards to become permanently unresponsive to mouse interactions (#22)
Technical Details
- Root Cause: Improper
mouse_filterstate management in CardManager during drop processing - Solution: Added proper state backup and restoration before DraggableObject state machine takes control
- Impact: Improved card interaction reliability across all drag-and-drop scenarios
Compatibility
- ✅ Zero Breaking Changes: Fully backward compatible with existing projects
- ✅ Godot 4.4+: Compatible with latest Godot versions
- ✅ All Features: Maintains all existing functionality
Installation
Update your existing Card Framework installation:
- AssetLib: Search "Card Framework" and update
- Manual: Replace
addons/card-framework/folder with new version
Contributors
- Thanks to @zyp001a for identifying and providing initial analysis
- Thanks to @linyangqi for the detailed bug report
Full Changelog: CHANGELOG.md