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Card Framework v1.2.3

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@chun92 chun92 released this 22 Sep 16:28
· 48 commits to main since this release

🐛 Bug Fix Release

What's Fixed

  • Dead Cards Bug: Fixed critical issue where rapid clicking on card piles caused cards to become permanently unresponsive to mouse interactions (#22)

Technical Details

  • Root Cause: Improper mouse_filter state management in CardManager during drop processing
  • Solution: Added proper state backup and restoration before DraggableObject state machine takes control
  • Impact: Improved card interaction reliability across all drag-and-drop scenarios

Compatibility

  • ✅ Zero Breaking Changes: Fully backward compatible with existing projects
  • ✅ Godot 4.4+: Compatible with latest Godot versions
  • ✅ All Features: Maintains all existing functionality

Installation

Update your existing Card Framework installation:

  • AssetLib: Search "Card Framework" and update
  • Manual: Replace addons/card-framework/ folder with new version

Contributors

  • Thanks to @zyp001a for identifying and providing initial analysis
  • Thanks to @linyangqi for the detailed bug report

Full Changelog: CHANGELOG.md