So whenever you use SetEntityDrawOutline on a ped (player, spawned or npc doesn't matter) it crashes you.
This is the code I used to produce this crash, the ped spawns, then about 1-2 seconds after that it crashes me.
CreateThread(function()
local model = `a_m_m_indian_01`
RequestModel(model)
while not HasModelLoaded(model) do
Wait(10)
end
local newPed = CreatePed(0, model, GetEntityCoords(PlayerPedId()), GetEntityHeading(PlayerPedId()), false, false)
FreezeEntityPosition(newPed, true)
SetEntityDrawOutline(newPed, true)
end)
Here is the crash log I got if that is of any help, my server is on artifact 5503 and game build 2545

So whenever you use
SetEntityDrawOutlineon a ped (player, spawned or npc doesn't matter) it crashes you.This is the code I used to produce this crash, the ped spawns, then about 1-2 seconds after that it crashes me.
Here is the crash log I got if that is of any help, my server is on artifact 5503 and game build 2545
