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Build 12933 and 12947, crashing GTA5_b3258.exe!sub_1414C81F4 #3173

Description

@FingerlessGlov3s

What happened?

We moved from b11427 to b12947, to get ourselves more up to date and get the new Node22, but something is causing players within the same area to crash. The problem did move area a few times, but mostly around pillbox probably due to high population area, we do have custom MLO's for Pillbox and Casino. All that we know is something happens and crashes all players in scope or distance from whatever causes the crash, if it's a player causing it we assign the other players have to be within the scope of that player.

We then rolled back to b12933 but the issue still persisted, so we've now just reverted back to b11427 since we can't keep rolling back the build until it doesn't happen because that isn't ideal for the player base.

Multiple of us tried to replicate the issue on our local development instances of fxserver, using the same build and same resources etc, but no joy in being able to recreate the problem.

Crash errors are;
GTA5_b3258.exe!sub_1414C81F4 (0x14) - Seen 952 times
GTA5_b3258.exe!sub_1414C81F4 (0x39) - Seen 370 times

Crashing happened to 400+ users as logged by our logging system

Crash DMP files, hopefully these can aid to what the problem is.

GTA5_b3258.exe!sub_1414C81F4 (0x14) - 8c52c3e5-a966-4397-b283-1e03145292d1.dmp

GTA5_b3258.exe!sub_1414C81F4 (0x39) - 793342b0-f620-442c-9361-458a4c9293f9.dmp

Expected result

No crashing

Reproduction steps

Unable to reproduce sadly.

Importancy

Crash

Area(s)

FiveM

Specific version(s)

FiveM

Additional information

No response

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