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[Bug] gameEventTriggered with CEventNetworkPlayerEnteredVehicle Broken #562
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Rikiborn
started this conversation in
[BUG] FiveM for GTAV Enhanced
Replies: 2 comments 7 replies
|
It indeed got broken in the last patch. The issue is identified and the fix is ready. It will be released soon. |
6 replies
|
Should be fixed now |
1 reply
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Summary
In previous versions, gameEventTriggered actually triggered for CEventNetworkPlayerEnteredVehicle. It's not working anymore.
Issue type
Client
Repro rate
Always
Server build version
b156
OS
No response
CPU
No response
GPU
No response
RAM
No response
Storage type
None
Connection type
None
ISP and bandwidth
No response
DxDiag
No response
Network graph
No response
Platform
Windows
OS version / distribution
No response
CPU
No response
RAM
No response
Using txAdmin?
No
Hosting provider
Self-hosted
Machine type
None
/perf endpoint output
No response
DDoS protection
No response
ulimit -n value (Linux only)
No response
Docker Compose file (Docker only)
No response
Steps to Reproduce
Expected Behavior
"CEventNetworkPlayerEnteredVehicle" is supposed to be triggered when a player enters a vehicle.
Actual Behavior
Nothing happens.
Evidence
No response
Additional Context
No response
All reactions