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max.js RC 0.9.5

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@cl0nazepamm cl0nazepamm released this 26 Aug 23:50

max.js RC 0.9.5

Stability patch over 0.9.0

Only 2027 tested.

Highlights

Runtime layers and snapshots

  • Export every Max scene camera and switch between them from runtime layers while preserving the shared render camera and post-FX consumers.
  • Add exclusive, transactional camera takeover with reliable restoration of viewer controls, navigation settings, orbit target, and camera-lock state.
  • Add hierarchy-aware ctx.rig controls for partitioned skeletons and matching ctx.morph controls that follow current and later-synced morph targets.

Materials and WebGPU

  • Expand native material sync and runtime material controls.
  • Preserve authored SSS reflectivity by mapping it to IOR across live construction, live updates, snapshot construction, and snapshot playback.
  • Remove ignored native-WebGPU power-preference hints that generated Chromium warnings on Windows.

Install

Copy maxjs.gup and maxjs_web/ from the archive for your Max version into 3ds Max <version>\plugins, then restart 3ds Max.