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Releases: cochimbo/plumsg
Releases · cochimbo/plumsg
Release list
v0.1.0-beta.5
What's Changed
- Master System: 50 Hz-only European games start on a PAL console (#89) by @cochimbo in #127
- Opciones de este juego: cada ajuste vuelve a tener su control by @cochimbo in #128
- Master System: run the Codemasters games on a PAL console (#74) by @cochimbo in #129
- Paprium: DMA from the chip's RAM finishes at once (no more half speed) by @cochimbo in #130
Full Changelog: v0.1.0-beta.4...v0.1.0-beta.5
v0.1.0-beta.4
What's Changed
- Partitura: las figuras ya no cambian al desplazarse by @cochimbo in #120
- Run Paprium: emulate its cartridge chip by @cochimbo in #119
- VDP: FIFO de escritura, huecos de acceso y DMA con tiempos (#90) by @cochimbo in #121
- Tiempos y registros que pide testpico (#69) by @cochimbo in #122
- Master System VDP: latched H counter and timing within the line (#72) by @cochimbo in #123
- Colores escritos al fondo con la pantalla apagada (Direct Color DMA, #95) by @cochimbo in #124
- Mega CD: mcd-verificator arranca y pasa casi todo (#80) by @cochimbo in #126
- Máscara de sprites tras un desbordamiento de píxeles (#101) by @cochimbo in #125
Full Changelog: v0.1.0-beta.3...v0.1.0-beta.4
v0.1.0-beta.3
v0.1.0-beta.2
What's Changed
- English names for folders, options, ini keys and crash reports by @cochimbo in #65
- Add privacy policy by @cochimbo in #66
- Add MIT license by @cochimbo in #67
- Library: set a game's cover from a local image by @cochimbo in #103
- Fix Indy Heat black screen: BUSACK's other bits read the open bus by @cochimbo in #104
- Fix Trouble Shooter controls: TH rises slowly when it becomes an input by @cochimbo in #105
- Fix QuackShot, Triple Play, Tyrants and Sesame Street black screens by @cochimbo in #106
- Fix Marko's Magic Football on the Mega CD by @cochimbo in #112
Full Changelog: v0.1.0-beta.1...v0.1.0-beta.2
v0.1.0-beta.1
What's Changed
- Toward the beta: compatibility, 32X fixes, crash reports, tests, English docs and clearer errors by @cochimbo in #64
Full Changelog: v0.0.31-alpha...v0.1.0-beta.1
v0.0.31-alpha
v0.0.30-alpha
What's Changed
- Logros: el indicador de reto no se queda encima de la biblioteca by @cochimbo in #58
- Ficha del juego: caracteres japoneses y de otras escrituras en vez de ????? by @cochimbo in #57
- EEPROM serie de los cartuchos: NBA Jam TE de 32X ya arranca by @cochimbo in #60
- Menú de estados: pestaña Sistema (pausar, reiniciar, parar emulación) by @cochimbo in #59
- Sonido Roland: mejores sugerencias de instrumentos y batería FM by @cochimbo in #61
- Sonido Roland: afinar el instrumento comparando el sonido by @cochimbo in #62
Full Changelog: v0.0.29-alpha...v0.0.30-alpha
v0.0.29-alpha
What's Changed
- 32X: caché de las SH-2 encendida (Blackthorne de 5 a 30 fps) y temporizadores corregidos by @cochimbo in #56
Full Changelog: v0.0.28-alpha...v0.0.29-alpha
v0.0.28-alpha
What's Changed
- Contador de FPS con gráfica y 32X más rápida (caché de las SH-2, bucles de espera) by @cochimbo in #54
- Build sin warnings en MSVC; los .chd ya no pueden desbordar la pila by @cochimbo in #53
- Reescalado experimental de la vista 2D: xBR y Anime4K by @cochimbo in #55
Full Changelog: v0.0.27-alpha...v0.0.28-alpha