0.2a
What's Changed
Highlights
- Gremlin plugin: FFFSake disable/enable keybind is now the less-disruptive mute/unmute
- Can now set gains for individual hardware effects
- Update game guides to briefly talk about force saturation and how to use gains to unsaturate
Other changes
- Game guides update for Crew Motorfest crash by @code-monet in #9
- FFFSake plugin usability improvements: by @code-monet in #10
- Docs: remove confusing vjoy DLL section. Other minor edits. by @code-monet in #13
- Bugs and features for 0.2a release by @code-monet in #14
Full Changelog: alpha...0.2a