The reducer now fully implements the DirectInput spec, and offers more compatibility options for games that get the spec wrong. Highlights:
- (Reducer engine) Friction effect is improved - use the new friction coefficient to tune how it feels
- (Reducer engine) Add option to set device update rate (typically, should leave it between 2 and 5 ms).
- Add option to set overall force feedback gain (works with reducer, device-specific support with forwarder)
- Both engines are optimized to reduce frame rate drop in certain games.
- (Reducer engine) Now by default, muted conditions are restored. This option is present in the Python plugin and not exposed via the UI; most users shouldn't need to change it (but let me know if you find phantom conditions in games)
- (Reducer engine) Triggers are now supported
What's Changed
- Fix broken image links by @code-monet in #66
- Update FFFSake with better friction effect and new options. Update associated docs. by @code-monet in #67
- Update documentation for 1nsane by @code-monet in #68
Full Changelog: 1.2...1.3