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Release 1.3: Performance and functional FFFSake improvements

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@code-monet code-monet released this 13 Jul 00:39
ffdf73a

The reducer now fully implements the DirectInput spec, and offers more compatibility options for games that get the spec wrong. Highlights:

  • (Reducer engine) Friction effect is improved - use the new friction coefficient to tune how it feels
  • (Reducer engine) Add option to set device update rate (typically, should leave it between 2 and 5 ms).
  • Add option to set overall force feedback gain (works with reducer, device-specific support with forwarder)
  • Both engines are optimized to reduce frame rate drop in certain games.
  • (Reducer engine) Now by default, muted conditions are restored. This option is present in the Python plugin and not exposed via the UI; most users shouldn't need to change it (but let me know if you find phantom conditions in games)
  • (Reducer engine) Triggers are now supported

What's Changed

Full Changelog: 1.2...1.3