The full source code of Anthropic's Claude Code CLI, made public on March 31, 2026
The original unmodified source is preserved in the
backupbranch.
- Setup & Run
- How It Became Public
- What Is Claude Code?
- What's Claude Under The Hood?
- Documentation
- Directory Structure
- Architecture
- Key Files
- Tech Stack
- Design Patterns
- GitPretty Setup
- Disclaimer
# 1. Install dependencies
bun install
# 2. Build the CLI bundle
bun run build
# 3. Run the CLI
bun dist/cli.mjs# Help / version
bun dist/cli.mjs --help
bun dist/cli.mjs --version
# Legacy debug alias still supported
bun dist/cli.mjs -d2e --version
# Non-interactive smoke test
bun dist/cli.mjs -p --bare --dangerously-skip-permissions --max-turns 1 "Reply with exactly OK."
# Run the built bundle with Node too
node dist/cli.mjs --help- On first interactive run, the CLI shows a workspace trust prompt.
bun run buildproducesdist/cli.mjs.- This leaked checkout still contains many unrelated repo-wide lint/type errors, so
npm run checkis not currently a reliable setup validation step.
Chaofan Shou (@Fried_rice) discovered that the published npm package for Claude Code included a .map file referencing the full, unobfuscated TypeScript source β accessible as a zip from Anthropic's R2 storage bucket.
An Anthropic employee subsequently made the source available in the public domain on March 31, 2026.
Claude Code is Anthropic's official CLI tool for interacting with Claude directly from the terminal β editing files, running commands, searching codebases, managing git workflows, and more. This repository contains the src/ directory.
| Published | 2026-03-31 |
| Language | TypeScript (strict) |
| Runtime | Bun |
| Terminal UI | React + Ink |
| Scale | ~1,900 files Β· 512,000+ lines of code |
The following "under the hood" breakdown is adapted from
Kuberwastaken/claude-code's README and remapped to this repository's source paths.
If you've been living under a rock, Claude Code is Anthropic's official CLI tool for coding with Claude and the most popular AI coding agent.
From the outside, it looks like a polished but relatively simple CLI.
From the inside, It's a 785KB src/main.tsx entry point, a custom React terminal renderer, 40+ tools, a multi-agent orchestration system, a background memory consolidation engine called "dream," and much more
Enough yapping, here's some parts about the source code that are genuinely cool that I found after an afternoon deep dive:
I am not making this up.
Claude Code has a full Tamagotchi-style companion pet system called "Buddy." A deterministic gacha system with species rarity, shiny variants, procedurally generated stats, and a soul description written by Claude on first hatch like OpenClaw.
The entire thing lives in src/buddy/ and is gated behind the BUDDY compile-time feature flag.
Your buddy's species is determined by a Mulberry32 PRNG, a fast 32-bit pseudo-random number generator seeded from your userId hash with the salt 'friend-2026-401':
// Mulberry32 PRNG - deterministic, reproducible per-user
function mulberry32(seed: number): () => number {
return function() {
seed |= 0; seed = seed + 0x6D2B79F5 | 0;
var t = Math.imul(seed ^ seed >>> 15, 1 | seed);
t = t + Math.imul(t ^ t >>> 7, 61 | t) ^ t;
return ((t ^ t >>> 14) >>> 0) / 4294967296;
}
}Same user always gets the same buddy.
The species names are hidden via String.fromCharCode() arrays - Anthropic clearly didn't want these showing up in string searches. Decoded, the full species list is:
| Rarity | Species |
|---|---|
| Common (60%) | Pebblecrab, Dustbunny, Mossfrog, Twigling, Dewdrop, Puddlefish |
| Uncommon (25%) | Cloudferret, Gustowl, Bramblebear, Thornfox |
| Rare (10%) | Crystaldrake, Deepstag, Lavapup |
| Epic (4%) | Stormwyrm, Voidcat, Aetherling |
| Legendary (1%) | Cosmoshale, Nebulynx |
On top of that, there's a 1% shiny chance completely independent of rarity. So a Shiny Legendary Nebulynx has a 0.01% chance of being rolled. Dang.
Each buddy gets procedurally generated:
- 5 stats:
DEBUGGING,PATIENCE,CHAOS,WISDOM,SNARK(0-100 each) - 6 possible eye styles and 8 hat options (some gated by rarity)
- A "soul" as mentioned, the personality generated by Claude on first hatch, written in character
The sprites are rendered as 5-line-tall, 12-character-wide ASCII art with multiple animation frames. There are idle animations, reaction animations, and they sit next to your input prompt.
The code references April 1-7, 2026 as a teaser window (so probably for easter?), with a full launch gated for May 2026. The companion has a system prompt that tells Claude:
A small {species} named {name} sits beside the user's input box and
occasionally comments in a speech bubble. You're not {name} - it's a
separate watcher.
So it's not just cosmetic - the buddy has its own personality and can respond when addressed by name. I really do hope they ship it.
Inside src/assistant/, there's an entire mode called KAIROS i.e. a persistent, always-running Claude assistant that doesn't wait for you to type. It watches, logs, and proactively acts on things it notices.
This is gated behind the PROACTIVE / KAIROS compile-time feature flags and is completely absent from external builds.
KAIROS maintains append-only daily log files - it writes observations, decisions, and actions throughout the day. On a regular interval, it receives <tick> prompts that let it decide whether to act proactively or stay quiet.
The system has a 15-second blocking budget, any proactive action that would block the user's workflow for more than 15 seconds gets deferred. This is Claude trying to be helpful without being annoying.
When KAIROS is active, there's a special output mode called Brief, extremely concise responses designed for a persistent assistant that shouldn't flood your terminal. Think of it as the difference between a chatty friend and a professional assistant who only speaks when they have something valuable to say.
KAIROS gets tools that regular Claude Code doesn't have:
| Tool | What It Does |
|---|---|
| SendUserFile | Push files directly to the user (notifications, summaries) |
| PushNotification | Send push notifications to the user's device |
| SubscribePR | Subscribe to and monitor pull request activity |
Here's one that's wild from an infrastructure perspective.
ULTRAPLAN is a mode where Claude Code offloads a complex planning task to a remote Cloud Container Runtime (CCR) session running Opus 4.6, gives it up to 30 minutes to think, and lets you approve the result from your browser.
The basic flow:
- Claude Code identifies a task that needs deep planning
- It spins up a remote CCR session via the
tengu_ultraplan_modelconfig - Your terminal shows a polling state - checking every 3 seconds for the result
- Meanwhile, a browser-based UI lets you watch the planning happen and approve/reject it
- When approved, there's a special sentinel value
__ULTRAPLAN_TELEPORT_LOCAL__that "teleports" the result back to your local terminal
Okay this is genuinely one of the coolest things in here.
Claude Code has a system called autoDream (src/services/autoDream/) - a background memory consolidation engine that runs as a forked subagent. The naming is very intentional. It's Claude... dreaming.
This is extremely funny because I had the same idea for LITMUS last week - OpenClaw subagents creatively having leisure time to find fun new papers
The dream doesn't just run whenever it feels like it. It has a three-gate trigger system:
- Time gate: 24 hours since last dream
- Session gate: At least 5 sessions since last dream
- Lock gate: Acquires a consolidation lock (prevents concurrent dreams)
All three must pass. This prevents both over-dreaming and under-dreaming.
When it runs, the dream follows four strict phases from the prompt in consolidationPrompt.ts:
Phase 1 - Orient: ls the memory directory, read MEMORY.md, skim existing topic files to improve.
Phase 2 - Gather Recent Signal: Find new information worth persisting. Sources in priority: daily logs β drifted memories β transcript search.
Phase 3 - Consolidate: Write or update memory files. Convert relative dates to absolute. Delete contradicted facts.
Phase 4 - Prune and Index: Keep MEMORY.md under 200 lines AND ~25KB. Remove stale pointers. Resolve contradictions.
The prompt literally says:
"You are performing a dream - a reflective pass over your memory files. Synthesize what you've learned recently into durable, well-organized memories so that future sessions can orient quickly."
The dream subagent gets read-only bash - it can look at your project but not modify anything. It's purely a memory consolidation pass.
This one is fascinating from a corporate strategy perspective.
Anthropic employees (identified by USER_TYPE === 'ant') use Claude Code on public/open-source repositories. Undercover Mode (src/utils/undercover.ts) prevents the AI from accidentally revealing internal information in commits and PRs.
When active, it injects this into the system prompt:
## UNDERCOVER MODE - CRITICAL
You are operating UNDERCOVER in a PUBLIC/OPEN-SOURCE repository. Your commit
messages, PR titles, and PR bodies MUST NOT contain ANY Anthropic-internal
information. Do not blow your cover.
NEVER include in commit messages or PR descriptions:
- Internal model codenames (animal names like Capybara, Tengu, etc.)
- Unreleased model version numbers (e.g., opus-4-7, sonnet-4-8)
- Internal repo or project names
- Internal tooling, Slack channels, or short links (e.g., go/cc, #claude-code-β¦)
- The phrase "Claude Code" or any mention that you are an AI
- Co-Authored-By lines or any other attribution
The activation logic:
CLAUDE_CODE_UNDERCOVER=1forces it ON (even in internal repos)- Otherwise it's automatic: active UNLESS the repo remote matches an internal allowlist
- There is NO force-OFF - "if we're not confident we're in an internal repo, we stay undercover."
So this confirms:
- Anthropic employees actively use Claude Code to contribute to open-source - and the AI is told to hide that it's an AI
- Internal model codenames are animal names - Capybara, Tengu, etc.
- "Tengu" appears hundreds of times as a prefix for feature flags and analytics events - it's almost certainly Claude Code's internal project codename
All of this is dead-code-eliminated from external builds. But source maps don't care about dead code elimination.
Makes me wonder how much are they internally causing havoc to open source repos
Claude Code has a full multi-agent orchestration system in src/coordinator/, activated via CLAUDE_CODE_COORDINATOR_MODE=1.
When enabled, Claude Code transforms from a single agent into a coordinator that spawns, directs, and manages multiple worker agents in parallel. The coordinator system prompt in coordinatorMode.ts is a masterclass in multi-agent design:
| Phase | Who | Purpose |
|---|---|---|
| Research | Workers (parallel) | Investigate codebase, find files, understand problem |
| Synthesis | Coordinator | Read findings, understand the problem, craft specs |
| Implementation | Workers | Make targeted changes per spec, commit |
| Verification | Workers | Test changes work |
The prompt explicitly teaches parallelism:
"Parallelism is your superpower. Workers are async. Launch independent workers concurrently whenever possible - don't serialize work that can run simultaneously."
Workers communicate via <task-notification> XML messages. There's a shared scratchpad directory (gated behind tengu_scratch) for cross-worker durable knowledge sharing. And the prompt has this gem banning lazy delegation:
Do NOT say "based on your findings" - read the actual findings and specify exactly what to do.
The system also includes Agent Teams/Swarm capabilities (tengu_amber_flint feature gate) with in-process teammates using AsyncLocalStorage for context isolation, process-based teammates using tmux/iTerm2 panes, team memory synchronization, and color assignments for visual distinction.
Yeah, they really called it Penguin Mode. The API endpoint in src/utils/fastMode.ts is literally:
const endpoint = `${getOauthConfig().BASE_API_URL}/api/claude_code_penguin_mode`The config key is penguinModeOrgEnabled. The kill-switch is tengu_penguins_off. The analytics event on failure is tengu_org_penguin_mode_fetch_failed. Penguins all the way down.
The system prompt isn't a single string like most apps have - it's built from modular, cached sections composed at runtime in src/constants/.
The architecture uses a SYSTEM_PROMPT_DYNAMIC_BOUNDARY marker that splits the prompt into:
- Static sections - cacheable across organizations (things that don't change per user)
- Dynamic sections - user/session-specific content that breaks cache when changed
There's a function called DANGEROUS_uncachedSystemPromptSection() for volatile sections you explicitly want to break cache. The naming convention alone tells you someone learned this lesson the hard way.
One particularly interesting section is the CYBER_RISK_INSTRUCTION in constants/cyberRiskInstruction.ts, which has a massive warning header:
IMPORTANT: DO NOT MODIFY THIS INSTRUCTION WITHOUT SAFEGUARDS TEAM REVIEW
This instruction is owned by the Safeguards team (David Forsythe, Kyla Guru)
So now we know exactly who at Anthropic owns the security boundary decisions and that it's governed by named individuals on a specific team. The instruction itself draws clear lines: authorized security testing is fine, destructive techniques and supply chain compromise are not.
Claude Code's tool system lives in src/tools/. Here's the complete list:
| Tool | What It Does |
|---|---|
| AgentTool | Spawn child agents/subagents |
| BashTool / PowerShellTool | Shell execution (with optional sandboxing) |
| FileReadTool / FileEditTool / FileWriteTool | File operations |
| GlobTool / GrepTool | File search (uses native bfs/ugrep when available) |
| WebFetchTool / WebSearchTool / WebBrowserTool | Web access |
| NotebookEditTool | Jupyter notebook editing |
| SkillTool | Invoke user-defined skills |
| REPLTool | Interactive VM shell (bare mode) |
| LSPTool | Language Server Protocol communication |
| AskUserQuestionTool | Prompt user for input |
| EnterPlanModeTool / ExitPlanModeV2Tool | Plan mode control |
| BriefTool | Upload/summarize files to claude.ai |
| SendMessageTool / TeamCreateTool / TeamDeleteTool | Agent swarm management |
| TaskCreateTool / TaskGetTool / TaskListTool / TaskUpdateTool / TaskOutputTool / TaskStopTool | Background task management |
| TodoWriteTool | Write todos (legacy) |
| ListMcpResourcesTool / ReadMcpResourceTool | MCP resource access |
| SleepTool | Async delays |
| SnipTool | History snippet extraction |
| ToolSearchTool | Tool discovery |
| ListPeersTool | List peer agents (UDS inbox) |
| MonitorTool | Monitor MCP servers |
| EnterWorktreeTool / ExitWorktreeTool | Git worktree management |
| ScheduleCronTool | Schedule cron jobs |
| RemoteTriggerTool | Trigger remote agents |
| WorkflowTool | Execute workflow scripts |
| ConfigTool | Modify settings (internal only) |
| TungstenTool | Advanced features (internal only) |
| SendUserFile / PushNotification / SubscribePR | KAIROS-exclusive tools |
Tools are registered via getAllBaseTools() and filtered by feature gates, user type, environment flags, and permission deny rules. There's a tool schema cache (toolSchemaCache.ts) that caches JSON schemas for prompt efficiency.
Claude Code's permission system in src/utils/permissions/ is far more sophisticated than "allow/deny":
Permission Modes: default (interactive prompts), auto (ML-based auto-approval via transcript classifier), bypass (skip checks), yolo (deny all - ironically named)
Risk Classification: Every tool action is classified as LOW, MEDIUM, or HIGH risk. There's a YOLO classifier - a fast ML-based permission decision system that decides automatically.
Protected Files: .gitconfig, .bashrc, .zshrc, .mcp.json, .claude.json and others are guarded from automatic editing.
Path Traversal Prevention: URL-encoded traversals, Unicode normalization attacks, backslash injection, case-insensitive path manipulation - all handled.
Permission Explainer: A separate LLM call explains tool risks to the user before they approve. When Claude says "this command will modify your git config" - that explanation is itself generated by Claude.
Hidden Beta Headers and Unreleased API Features
The src/constants/betas.ts file reveals every beta feature Claude Code negotiates with the API:
'interleaved-thinking-2025-05-14' // Extended thinking
'context-1m-2025-08-07' // 1M token context window
'structured-outputs-2025-12-15' // Structured output format
'web-search-2025-03-05' // Web search
'advanced-tool-use-2025-11-20' // Advanced tool use
'effort-2025-11-24' // Effort level control
'task-budgets-2026-03-13' // Task budget management
'prompt-caching-scope-2026-01-05' // Prompt cache scoping
'fast-mode-2026-02-01' // Fast mode (Penguin)
'redact-thinking-2026-02-12' // Redacted thinking
'token-efficient-tools-2026-03-28' // Token-efficient tool schemas
'afk-mode-2026-01-31' // AFK mode
'cli-internal-2026-02-09' // Internal-only (ant)
'advisor-tool-2026-03-01' // Advisor tool
'summarize-connector-text-2026-03-13' // Connector text summarizationredact-thinking, afk-mode, and advisor-tool are also not released.
This is one of the most architecturally interesting parts of the codebase.
Claude Code uses compile-time feature flags via Bun's feature() function from bun:bundle. The bundler constant-folds these and dead-code-eliminates the gated branches from external builds. The complete list of known flags:
| Flag | What It Gates |
|---|---|
PROACTIVE / KAIROS |
Always-on assistant mode |
KAIROS_BRIEF |
Brief command |
BRIDGE_MODE |
Remote control via claude.ai |
DAEMON |
Background daemon mode |
VOICE_MODE |
Voice input |
WORKFLOW_SCRIPTS |
Workflow automation |
COORDINATOR_MODE |
Multi-agent orchestration |
TRANSCRIPT_CLASSIFIER |
AFK mode (ML auto-approval) |
BUDDY |
Companion pet system |
NATIVE_CLIENT_ATTESTATION |
Client attestation |
HISTORY_SNIP |
History snipping |
EXPERIMENTAL_SKILL_SEARCH |
Skill discovery |
Additionally, USER_TYPE === 'ant' gates Anthropic-internal features: staging API access (claude-ai.staging.ant.dev), internal beta headers, Undercover mode, the /security-review command, ConfigTool, TungstenTool, and debug prompt dumping to ~/.config/claude/dump-prompts/.
GrowthBook handles runtime feature gating with aggressively cached values. Feature flags prefixed with tengu_ control everything from fast mode to memory consolidation. Many checks use getFeatureValue_CACHED_MAY_BE_STALE() to avoid blocking the main loop - stale data is considered acceptable for feature gates.
The src/upstreamproxy/ directory contains a container-aware proxy relay that uses prctl(PR_SET_DUMPABLE, 0) to prevent same-UID ptrace of heap memory. It reads session tokens from /run/ccr/session_token in CCR containers, downloads CA certificates, and starts a local CONNECTβWebSocket relay. Anthropic API, GitHub, npmjs.org, and pypi.org are explicitly excluded from proxying.
A JWT-authenticated bridge system in src/bridge/ for integrating with claude.ai. Supports work modes: 'single-session' | 'worktree' | 'same-dir'. Includes trusted device tokens for elevated security tiers.
The src/migrations/ directory reveals the internal codename history:
migrateFennecToOpus- "Fennec" (the fox) was an Opus codenamemigrateSonnet1mToSonnet45- Sonnet with 1M context became Sonnet 4.5migrateSonnet45ToSonnet46- Sonnet 4.5 β Sonnet 4.6resetProToOpusDefault- Pro users were reset to Opus at some point
Every API request includes:
x-anthropic-billing-header: cc_version={VERSION}.{FINGERPRINT};
cc_entrypoint={ENTRYPOINT}; cch={ATTESTATION_PLACEHOLDER}; cc_workload={WORKLOAD};
The NATIVE_CLIENT_ATTESTATION feature lets Bun's HTTP stack overwrite the cch=00000 placeholder with a computed hash - essentially a client authenticity check so Anthropic can verify the request came from a real Claude Code install.
Claude Code includes a full Computer Use implementation, internally codenamed "Chicago", built on @ant/computer-use-mcp. It provides screenshot capture, click/keyboard input, and coordinate transformation. Gated to Max/Pro subscriptions (with an ant bypass for internal users).
For anyone wondering - all pricing in utils/modelCost.ts matches Anthropic's public pricing exactly. Nothing newsworthy there.
This is, without exaggeration, one of the most comprehensive looks we've ever gotten at how the production AI coding assistant works under the hood. Through the actual source code.
A few things stand out:
The engineering is genuinely impressive. This isn't a weekend project wrapped in a CLI. The multi-agent coordination, the dream system, the three-gate trigger architecture, the compile-time feature elimination - these are deeply considered systems.
There's a LOT more coming. KAIROS (always-on Claude), ULTRAPLAN (30-minute remote planning), the Buddy companion, coordinator mode, agent swarms, workflow scripts - the codebase is significantly ahead of the public release. Most of these are feature-gated and invisible in external builds.
The internal culture shows. Animal codenames (Tengu, Fennec, Capybara), playful feature names (Penguin Mode, Dream System), a Tamagotchi pet system with gacha mechanics. Some people at Anthropic is having fun.
If there's one takeaway this has, it's that security is hard. But .npmignore is harder, apparently :P
For in-depth guides, see the docs/ directory:
| Guide | Description |
|---|---|
| Architecture | Core pipeline, startup sequence, state management, rendering, data flow |
| Tools Reference | Complete catalog of all ~40 agent tools with categories and permission model |
| Commands Reference | All ~85 slash commands organized by category |
| Subsystems Guide | Deep dives into Bridge, MCP, Permissions, Plugins, Skills, Tasks, Memory, Voice |
| Exploration Guide | How to navigate the codebase β study paths, grep patterns, key files |
src/
βββ main.tsx # Entrypoint β Commander.js CLI parser + React/Ink renderer
βββ QueryEngine.ts # Core LLM API caller (~46K lines)
βββ Tool.ts # Tool type definitions (~29K lines)
βββ commands.ts # Command registry (~25K lines)
βββ tools.ts # Tool registry
βββ context.ts # System/user context collection
βββ cost-tracker.ts # Token cost tracking
β
βββ tools/ # Agent tool implementations (~40)
βββ commands/ # Slash command implementations (~50)
βββ components/ # Ink UI components (~140)
βββ services/ # External service integrations
βββ hooks/ # React hooks (incl. permission checks)
βββ types/ # TypeScript type definitions
βββ utils/ # Utility functions
βββ screens/ # Full-screen UIs (Doctor, REPL, Resume)
β
βββ bridge/ # IDE integration (VS Code, JetBrains)
βββ coordinator/ # Multi-agent orchestration
βββ plugins/ # Plugin system
βββ skills/ # Skill system
βββ server/ # Server mode
βββ remote/ # Remote sessions
βββ memdir/ # Persistent memory directory
βββ tasks/ # Task management
βββ state/ # State management
β
βββ voice/ # Voice input
βββ vim/ # Vim mode
βββ keybindings/ # Keybinding configuration
βββ schemas/ # Config schemas (Zod)
βββ migrations/ # Config migrations
βββ entrypoints/ # Initialization logic
βββ query/ # Query pipeline
βββ ink/ # Ink renderer wrapper
βββ buddy/ # Companion sprite (Easter egg π£)
βββ native-ts/ # Native TypeScript utils
βββ outputStyles/ # Output styling
βββ upstreamproxy/ # Proxy configuration
src/tools/β Every tool Claude can invoke is a self-contained module with its own input schema, permission model, and execution logic.
| Tool | Description |
|---|---|
| File I/O | |
FileReadTool |
Read files (images, PDFs, notebooks) |
FileWriteTool |
Create / overwrite files |
FileEditTool |
Partial modification (string replacement) |
NotebookEditTool |
Jupyter notebook editing |
| Search | |
GlobTool |
File pattern matching |
GrepTool |
ripgrep-based content search |
WebSearchTool |
Web search |
WebFetchTool |
Fetch URL content |
| Execution | |
BashTool |
Shell command execution |
SkillTool |
Skill execution |
MCPTool |
MCP server tool invocation |
LSPTool |
Language Server Protocol integration |
| Agents & Teams | |
AgentTool |
Sub-agent spawning |
SendMessageTool |
Inter-agent messaging |
TeamCreateTool / TeamDeleteTool |
Team management |
TaskCreateTool / TaskUpdateTool |
Task management |
| Mode & State | |
EnterPlanModeTool / ExitPlanModeTool |
Plan mode toggle |
EnterWorktreeTool / ExitWorktreeTool |
Git worktree isolation |
ToolSearchTool |
Deferred tool discovery |
SleepTool |
Proactive mode wait |
CronCreateTool |
Scheduled triggers |
RemoteTriggerTool |
Remote trigger |
SyntheticOutputTool |
Structured output generation |
src/commands/β User-facing slash commands invoked with/in the REPL.
| Command | Description | Command | Description | |
|---|---|---|---|---|
/commit |
Git commit | /memory |
Persistent memory | |
/review |
Code review | /skills |
Skill management | |
/compact |
Context compression | /tasks |
Task management | |
/mcp |
MCP server management | /vim |
Vim mode toggle | |
/config |
Settings | /diff |
View changes | |
/doctor |
Environment diagnostics | /cost |
Check usage cost | |
/login / /logout |
Auth | /theme |
Change theme | |
/context |
Context visualization | /share |
Share session | |
/pr_comments |
PR comments | /resume |
Restore session | |
/desktop |
Desktop handoff | /mobile |
Mobile handoff |
src/services/β External integrations and core infrastructure.
| Service | Description |
|---|---|
api/ |
Anthropic API client, file API, bootstrap |
mcp/ |
Model Context Protocol connection & management |
oauth/ |
OAuth 2.0 authentication |
lsp/ |
Language Server Protocol manager |
analytics/ |
GrowthBook feature flags & analytics |
plugins/ |
Plugin loader |
compact/ |
Conversation context compression |
extractMemories/ |
Automatic memory extraction |
teamMemorySync/ |
Team memory synchronization |
tokenEstimation.ts |
Token count estimation |
policyLimits/ |
Organization policy limits |
remoteManagedSettings/ |
Remote managed settings |
src/bridge/β Bidirectional communication layer connecting IDE extensions (VS Code, JetBrains) with the CLI.
Key files: bridgeMain.ts (main loop) Β· bridgeMessaging.ts (protocol) Β· bridgePermissionCallbacks.ts (permission callbacks) Β· replBridge.ts (REPL session) Β· jwtUtils.ts (JWT auth) Β· sessionRunner.ts (session execution)
src/hooks/toolPermission/β Checks permissions on every tool invocation.
Prompts the user for approval/denial or auto-resolves based on the configured permission mode: default, plan, bypassPermissions, auto, etc.
Dead code elimination at build time via Bun's bun:bundle:
import { feature } from 'bun:bundle'
const voiceCommand = feature('VOICE_MODE')
? require('./commands/voice/index.js').default
: nullNotable flags: PROACTIVE Β· KAIROS Β· BRIDGE_MODE Β· DAEMON Β· VOICE_MODE Β· AGENT_TRIGGERS Β· MONITOR_TOOL
| File | Lines | Purpose |
|---|---|---|
QueryEngine.ts |
~46K | Core LLM API engine β streaming, tool loops, thinking mode, retries, token counting |
Tool.ts |
~29K | Base types/interfaces for all tools β input schemas, permissions, progress state |
commands.ts |
~25K | Command registration & execution with conditional per-environment imports |
main.tsx |
β | CLI parser + React/Ink renderer; parallelizes MDM, keychain, and GrowthBook on startup |
| Category | Technology |
|---|---|
| Runtime | Bun |
| Language | TypeScript (strict) |
| Terminal UI | React + Ink |
| CLI Parsing | Commander.js (extra-typings) |
| Schema Validation | Zod v4 |
| Code Search | ripgrep (via GrepTool) |
| Protocols | MCP SDK Β· LSP |
| API | Anthropic SDK |
| Telemetry | OpenTelemetry + gRPC |
| Feature Flags | GrowthBook |
| Auth | OAuth 2.0 Β· JWT Β· macOS Keychain |
Parallel Prefetch β Startup optimization
MDM settings, keychain reads, and API preconnect fire in parallel as side-effects before heavy module evaluation:
// main.tsx
startMdmRawRead()
startKeychainPrefetch()Lazy Loading β Deferred heavy modules
OpenTelemetry (~400KB) and gRPC (~700KB) are loaded via dynamic import() only when needed.
Agent Swarms β Multi-agent orchestration
Sub-agents spawn via AgentTool, with coordinator/ handling orchestration. TeamCreateTool enables team-level parallel work.
Skill System β Reusable workflows
Defined in skills/ and executed through SkillTool. Users can add custom skills.
Plugin Architecture β Extensibility
Built-in and third-party plugins loaded through the plugins/ subsystem.
Show per-file emoji commit messages in GitHub's file UI
# Apply emoji commits
bash ./gitpretty-apply.sh .
# Optional: install hooks for future commits
bash ./gitpretty-apply.sh . --hooks
# Push as usual
git push origin mainThis repository contains source code from Anthropic's Claude Code, made publicly available on 2026-03-31. All original source code is the property of Anthropic. Contact nichxbt for any questions or comments.