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بریز و بساز v5.0

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@codedpro codedpro released this 26 Jul 11:47
· 22 commits to main since this release

بریز و بساز — v5.0

First public release of the game and the toolkit around it.

Download

File For
beriz-o-besaz-bazaar.apk Cafe Bazaar build — includes Bazaar (Poolakey) in-app purchases
beriz-o-besaz-myket.apk Myket build — includes the Myket billing plugin written for this project
beriz-o-besaz-test-emulator.apk For PC emulators (adds the x86_64 ABI)
beriz-o-besaz-noperm.apk No permissions at all — no billing, no notifications

All four are signed with the same release certificate
(SHA-256 1269074d7df258439fb1d07ec43b3a192a2b076520530b1a647d0dd9e03fb242).
In-app purchases stay hidden until a store's RSA public key is configured, so every build is
fully playable offline as-is.

In this release

  • Drop-and-merge puzzle with an escalating difficulty engine (rising garbage rows, stone tiles).
  • A daily challenge whose board is identical for every player that day, with a test proving two
    players who play differently still receive the same tile sequence.
  • A daily فال حافظ: 80 classical Persian verses, each cross-verified by multiple independent
    models, revealed through a «نیت» press-and-hold ceremony and collected in a گنجینه treasury.
  • Global leaderboard with unique nicknames — offline-first: scores queue locally and upload when
    a network appears; the game is unaffected when the server is unreachable.
  • Local reminders with a tested policy: quiet hours, and back-off when they go ignored.
  • Coin economy with unlimited consumables, tile themes, and فال-card frames. No loot boxes.
  • «جغد» the owl companion, who reacts to your streak, your record and your world rank.
  • Persian (Jalali) calendar throughout, RTL Persian UI.

Built with Godot 4.7. 136 automated tests, all green.