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fix(afsd): allow rehydration when stale dirty state matches shadow - #1

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Saga4 merged 4 commits into
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fix/afsd-allow-rehydration-of-dirty-states-when-matching-shadow
Jun 11, 2026
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fix(afsd): allow rehydration when stale dirty state matches shadow#1
Saga4 merged 4 commits into
mainfrom
fix/afsd-allow-rehydration-of-dirty-states-when-matching-shadow

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@mohammedahmed18

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Stop treating the cached hydration state as the overwrite gate during pull
and hydration. If the local file still matches the saved shadow, allow the
remote projection to replace it even when the entity is marked dirty.

@Saga4
Saga4 merged commit 7244db8 into main Jun 11, 2026
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2 participants