Summary
I strongly suspect this is a regression related to all the other memory management/gc problems
we've been exploring. The scenario is that near the END of a deep and garbage-heavy search,
my ipad simply crashes with no warning. The same build works fine under xcode+simulator
and also on android and windows simulator. I strongly suspect the app is running out of
memory or triggering your low memory warning, with unexpected results.
Minimal reproducer
At present, the only way to produce this is in the real boardspace.net app. Just play a game of Gomoku
against a robot.
Steps to reproduce
difficut
Expected and observed behavior
The hard crash ought to not occur. If that were accomplished debugging everything else would
be a lot easier.
Codename One version
current release
JDK version
n/a
Target environment
ios
Last known working version
depends on a deep search.
Logs and diagnostics
Screenshots or recordings
No response
Report checks
Summary
I strongly suspect this is a regression related to all the other memory management/gc problems
we've been exploring. The scenario is that near the END of a deep and garbage-heavy search,
my ipad simply crashes with no warning. The same build works fine under xcode+simulator
and also on android and windows simulator. I strongly suspect the app is running out of
memory or triggering your low memory warning, with unexpected results.
Minimal reproducer
At present, the only way to produce this is in the real boardspace.net app. Just play a game of Gomoku
against a robot.
Steps to reproduce
difficut
Expected and observed behavior
The hard crash ought to not occur. If that were accomplished debugging everything else would
be a lot easier.
Codename One version
current release
JDK version
n/a
Target environment
ios
Last known working version
depends on a deep search.
Logs and diagnostics
Screenshots or recordings
No response
Report checks