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v0.19.0
See CHANGELOG.md for the full release notes.
What's Changed
- Benchmark tables are gated against stale artifacts, re-recorded on 0.18.0 with same-shape rows, and throughput is stated as the comparison it is by @codetalcott in #243
- The --blocking-threads handoff rides in-memory rings; the socketpairs carry only wakes and payloads by @codetalcott in #245
- The loop thread's header path costs what tokio's does by @codetalcott in #246
- The loop-user-space note prices its own next step, and says to stop by @codetalcott in #247
- The zero-config pool serves a trivial view at the one-thread rate: one idle spinner, no wake while a thread is busy, a wake by name to the thread that parked last, and the loop waking a sibling only for a ring nobody drains by @codetalcott in #248
- The pool's fast-route tail was the keep-alive request cap: default 1000, a flag and env var for it, and the instruments that placed it by @codetalcott in #252
- The pool's instruments are in the tree: scripts/probes/, poe stress-pool (SPEC E18), and a check-docs rule against citing untracked paths by @codetalcott in #251
- The benches refuse to lie about their own variance: quiet-machine gate, p99 spread with a three-round floor, comparator-drift refusal by @codetalcott in #250
- Release 0.19.0 by @codetalcott in #254
Full Changelog: v0.18.0...v0.19.0