Releases: codingncaffeine/EmuDOS
Releases · codingncaffeine/EmuDOS
EmuDOS 0.6.0
What's New in EmuDOS 0.6.0
In-Game Speed Controls
- Fast-forward and slow-motion (hold), rewind (hold), and pause — all with keys you can rebind in Preferences → Hotkeys.
Paste Into DOS
- Press Ctrl+V to type clipboard text straight into a game — handy for long commands, serials, and copy-protection prompts.
In-App Manual Reader
- Read a game's manual inside EmuDOS instead of opening a separate app. It downloads the manual if you don't have one yet.
Updates
- EmuDOS now checks GitHub for new releases and shows a banner when one is available, with one-click update and a new Preferences → About tab.
Right-Click Menu
- Reworked with icons and grouping, plus new entries: Play, Favorite, Load save state, Open game folder, and Delete.
EmuDOS 0.5.5
What's New in EmuDOS 0.5.5
CD & Multi-Disc Games
- Installed CD games now boot straight into the game instead of stopping at the start menu.
- Multi-disc games mount every disc together, so discs can be swapped from the in-game menu.
- Improved launch detection so more disc-based and pre-installed games start the game instead of a setup tool.
Saves & Cloud Sync
- Save states can now be loaded directly from the Manage window.
- Cloud sync only uploads files that changed, so launching is quicker.
EmuDOS 0.5.1
What's New in EmuDOS 0.5.1
🎮 Cheat Engine
- Built-in cheat engine — press F11 in any game to open a retro, neon-CRT memory scanner/editor. Search for a value (lives, health, money…), narrow it down, then edit it live.
- Freeze values — lock a value so the game can't change it back.
- Saved per game — found addresses persist between sessions; add or remove entries anytime.
- Address-range scans — optionally bound a search to a start/end address.
- Free-floating & remappable — drag it to a second monitor, and rebind the hotkey in Preferences → Hotkeys.
🃏 Game Cards
- Click any game for a detail card — box art, description, year, developer, genre, play time, and a Favorite toggle.
- Animated video previews — gameplay snaps play right on the card.
- Survives deletion — artwork, snaps, and details are kept even if you remove a game, so re-adding (or trying a different version) is instant.
🖼️ Artwork & Naming
- Much better matching — far more games now find their box art, descriptions, and previews, including numbered sequels, subtitled titles, and names with odd spacing or punctuation.
- Automatic clean titles — imported games are renamed to their proper names, with a manual "Rename from ScreenScraper" option for the rare stragglers.
- Background downloads — descriptions and details fetch quietly so cards are ready by the time you browse to them.
🔧 Compatibility & Fixes
- More CD games launch correctly — many disc-based games that previously dropped to a prompt or wouldn't start now boot straight in.
- Correct taskbar icon — fixed the blank taskbar button (a Windows 11 quirk).
- Sturdier diagnostics — the app now logs crashes and UI stalls to help track down issues.
EmuDOS 0.5.0
What's New in 0.5.0
Game controllers
- Plug-and-play controller support — Xbox-compatible gamepads now work in your games. EmuDOS feeds the controller to DOSBox, which maps it to each game's keyboard or joystick automatically; press the in-game menu key to fine-tune the mapping.
- Controller recognition — install the optional controller-names component from the Downloads tab and EmuDOS identifies your pad by name, showing " connected" / "disconnected" in the status bar as you plug controllers in or remove them.
Per-game Manage window
- Manage window — right-click a game → Manage for a per-game home with tabs for save states, screenshots, videos, in-game saves, and notes. View or delete any item, and right-click → Show in Explorer to jump to it on disk.
- Per-game notes — a notes pane that saves automatically, kept with the game.
Save states, screenshots & video
- Every save state is kept — the quick-save key now writes a new state each time (quick-load restores the most recent), each with a thumbnail, and they're compressed to stay small.
- Everything is per-game — screenshots and recordings now live with each game instead of in shared folders, and your existing captures are moved into place automatically.
- Crisp recording — gameplay video now records the sharp, as-displayed picture with no smoothing.
Backups & cloud sync
- Backups tab — back up and restore your library, or bundle every game's saves and notes into a single archive you control.
- GitHub cloud sync — connect a GitHub account to sync your save states, notes, and library to your own private repo, across PCs. It syncs automatically at launch and on demand.
- Optional encryption — set a passphrase and your saves are encrypted before they're uploaded, so only you can read them in the cloud.
Importing
- More games launch on the first click — import now follows packaged launcher scripts through to the real game program, so games that shipped with a launcher shim start correctly.
EmuDOS 0.4.5
What's New in 0.4.5
CD games that just work
- Drop a CD image and go — a
.cue/.bin,.iso,.chd, or Alcohol.mds/.mdf(loose or zipped) is now recognized as a CD game, mounted, and booted to its installer — no manual setup. - Bundled CDs mount automatically — a game that ships its own files alongside a CD image now gets that disc mounted as D: on launch, so games that check for the disc or play CD audio/video work without you doing anything.
- See and launch what you installed — for a CD game installed to its own
C:drive, EmuDOS now lists the installed programs in Choose program and boots straight into the one you pick, with the disc still mounted.
Smarter, sturdier importing
- Picks the right program more often — import now recognizes common launcher names, skips bundled utilities and patchers, and matches abbreviated names, so more games launch correctly on the first click.
- Per-game launch parameters — right-click a game → Launch parameters to pass the command-line switches some games need (e.g. a sound mode), saved with the game.
- No more dead folders — a failed or repeated import no longer leaves behind empty duplicate folders; it cleans up after itself and reuses the slot, and import errors are shown clearly instead of flashing by.
EmuDOS 0.4.2
What's New in 0.4.2
3D box art
- Download 3D boxes from ScreenScraper — right-click a single game to grab just that one, or right-click the shelf background to fetch them for your whole library.
- Choose 2D or 3D — pick a default for every game in Preferences → Snaps, or override an individual game from its right-click menu (handy when one style's art looks better for a particular title).
- Cleaner shelf — boxes now show the shelf through their edges, so angled 3D covers sit naturally instead of on a colored block.
- Faster art downloads — fetching art for the whole library now runs in parallel, using your ScreenScraper account's full thread allowance. Log in under Preferences → Snaps to unlock the speed-up.
Save states
- Quick save and load while playing — F5 saves your spot and F8 jumps back, with an on-screen confirmation. One quick slot per game; both keys are rebindable in Preferences → Hotkeys.
Fixes
- The in-game menu key (F10) now works — it was being swallowed by Windows, so opening the disc-swap menu did nothing.
- Setting your own box art now updates instantly — dropping an image (from a file or straight from a browser), "Set box art from file", and "Download box art" no longer keep showing the old cover.
EmuDOS v0.4.0
EmuDOS v0.4.0
The first public build of EmuDOS — a Boxer-style DOS gaming frontend for Windows. Drop your games on a shelf and play.
Library & import
- Drag-and-drop import — game folders,
.ziparchives, or CD images (.iso/.cue/.bin/.chd). EmuDOS copies each into a self-contained "gamebox," finds the program to run, and applies curated settings if it recognizes the game. - Multi-disc games — drop a game's discs together and they import as one game, swappable from the in-game menu.
- Bookshelf library — your games as cover art; drag to arrange in edit mode; per-game window size remembered.
Launching that just works
- Smart launcher auto-detects the actual game program and skips installers, DOS extenders, and config tools.
- Choose program… picks a specific executable when needed, and anything you run from Open in DOS is remembered — either choice sticks as the default.
Sound & art
- Roland MT-32 music with a working on-screen dot-matrix LCD (supply your own ROMs — they're never distributed).
- Automatic box art (ScreenScraper, with SteamGridDB fallback), drag-your-own covers, and manual downloads.
Capture (new)
- Screenshots (F12) and video recording (F9, via FFmpeg) with configurable folders, quality, and screenshot size.
- Hotkeys tab to rebind screenshot, record, and mouse-lock keys.
In-game
- FPS mouse lock with raw-input accuracy and live sensitivity adjustment.
- Windows 9x install-and-boot support (advanced).
- Per-game DOSBox settings, save states, and a downloadable curated catalog.
Getting started: unzip, run EmuDOS.exe, then Preferences → Downloads to fetch the DOSBox Pure core. The full User Guide (README.txt) is included in the download.