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EmuDOS 0.4.5

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@codingncaffeine codingncaffeine released this 22 Jun 02:31
· 73 commits to main since this release

What's New in 0.4.5

CD games that just work

  • Drop a CD image and go — a .cue/.bin, .iso, .chd, or Alcohol .mds/.mdf (loose or zipped) is now recognized as a CD game, mounted, and booted to its installer — no manual setup.
  • Bundled CDs mount automatically — a game that ships its own files alongside a CD image now gets that disc mounted as D: on launch, so games that check for the disc or play CD audio/video work without you doing anything.
  • See and launch what you installed — for a CD game installed to its own C: drive, EmuDOS now lists the installed programs in Choose program and boots straight into the one you pick, with the disc still mounted.

Smarter, sturdier importing

  • Picks the right program more often — import now recognizes common launcher names, skips bundled utilities and patchers, and matches abbreviated names, so more games launch correctly on the first click.
  • Per-game launch parameters — right-click a game → Launch parameters to pass the command-line switches some games need (e.g. a sound mode), saved with the game.
  • No more dead folders — a failed or repeated import no longer leaves behind empty duplicate folders; it cleans up after itself and reuses the slot, and import errors are shown clearly instead of flashing by.