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Drop a CD image and go — a .cue/.bin, .iso, .chd, or Alcohol .mds/.mdf (loose or zipped) is now recognized as a CD game, mounted, and booted to its installer — no manual setup.
Bundled CDs mount automatically — a game that ships its own files alongside a CD image now gets that disc mounted as D: on launch, so games that check for the disc or play CD audio/video work without you doing anything.
See and launch what you installed — for a CD game installed to its own C: drive, EmuDOS now lists the installed programs in Choose program and boots straight into the one you pick, with the disc still mounted.
Smarter, sturdier importing
Picks the right program more often — import now recognizes common launcher names, skips bundled utilities and patchers, and matches abbreviated names, so more games launch correctly on the first click.
Per-game launch parameters — right-click a game → Launch parameters to pass the command-line switches some games need (e.g. a sound mode), saved with the game.
No more dead folders — a failed or repeated import no longer leaves behind empty duplicate folders; it cleans up after itself and reuses the slot, and import errors are shown clearly instead of flashing by.