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Game Settings and Media
Right-click a game → Preferences → Game Options. Everything here is saved as an override for that game and survives catalog updates.
| Setting | What it does |
|---|---|
| CPU cycles | Emulated CPU speed. Auto/Max for most; Fixed pins a cycle count for speed-sensitive games. |
| Machine type | Emulated graphics/era (VGA, EGA, CGA, Tandy, Hercules, …). |
| Memory | Conventional/extended memory size. |
| Sound card / MIDI | See [[Sound & MT-32 |
| Aspect correction | Corrects the picture to the original aspect ratio. |
| Brightness / Gamma | Frontend image adjustment, applied by EmuDOS. |
Save applies on next launch. Reset returns the game to the catalog default.
When you download the Game catalog (Preferences → Downloads), EmuDOS can recognize a game on import and apply known-good settings automatically, so most games need no manual tuning. Your own changes always layer on top of the curated base and survive catalog updates. See How It Works for the data model.
Right-click → Download manual. EmuDOS fetches the manual (ScreenScraper, falling back to the Internet Archive) as a real PDF, saves it per game, and opens it.
- F12 saves a screenshot — crisp, at the game's native pixels by default.
- F9 starts/stops gameplay video recording — recorded sharp, exactly as shown on screen (no smoothing). Recording needs FFmpeg, installed once from Preferences → Downloads (optional, not bundled). A ● REC badge shows while recording.
Screenshots and videos are saved per game, inside that game's gamebox. Browse them (and your save states and notes) from the game's Manage window — right-click a game → Manage. Under Preferences → Media you can set the screenshot size (native pixels or the displayed window size) and the video quality (Low / Medium / High).
Right-click a game → Manage for a per-game home with tabs for save states, screenshots, videos, in-game saves, and notes. View or delete any item, right-click → Show in Explorer to reveal it on disk, and jot per-game notes (copy-protection answers, cheat codes, where you left off) that save automatically and travel with the game.
- Middle-click toggles mouse lock — the cursor hides and is held to the window for look/turn games. Middle-click again (or Alt-Tab) to release. Locked motion uses raw mouse input so it stays accurate.
- The scroll wheel raises/lowers mouse sensitivity on the fly (DOS games don't use the wheel, so there's no conflict).
Rebind keys in Preferences → Hotkeys — click a box and press the key you want (Esc resets to default).
| Action | Default |
|---|---|
| Screenshot | F12 |
| Record video | F9 |
| Mouse lock | (middle-click; bindable) |
| In-game menu (swap CDs/disks) | F10 |
| Quick save state | F5 |
| Quick load state | F8 |
Middle-click always toggles mouse lock regardless of binding.
EmuDOS
Features
- Getting Started
- Controllers
- Box Art
- Discs & Windows
- Save States
- Game Settings & Media
- Sound & MT-32
- Backups & Cloud Sync
Technical