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Atari Jaguar
The Jaguar runs on the Virtual Jaguar libretro core
(virtualjaguar_libretro.so). Most titles work fine; the one rough
edge is voice-sample audio in a small set of games.
A handful of Jaguar titles depend on the Jerry DSP to drive their speech samples. Virtual Jaguar's DSP emulation has a long-standing initialization bug — the DSP program counter ends up pointing outside its work RAM because some registers are left holding garbage at boot, so the audio code that triggers those samples never runs correctly. In-game music and standard sound effects (which use the Jaguar's normal audio path, not the DSP) play normally.
A small set of Jaguar releases rely on the DSP for voice prompts — those prompts go silent, while their music and standard SFX play normally. The list is well-known in the Jaguar community and tracked upstream.
There is no Emutastic-side workaround and no Virtual Jaguar core option
that fixes it. Toggling virtualjaguar_bios, usefastblitter, or
doom_res_hack does not help despite occasional forum suggestions
otherwise. The issue resolves once it's fixed upstream.
Tracked at: libretro/virtualjaguar-libretro#27
Console Notes
- Nintendo 64
- Nintendo 3DS
- GameCube
- Sega Saturn
- Dreamcast
- PlayStation
- PlayStation Portable
- TurboGrafx-CD
- Neo Geo
- Arcade
- Vectrex
- Philips CD-i
- Atari Jaguar
Features
- Artwork & Metadata
- Cheats
- Cloud Sync
- Controllers
- Disc-Based Systems
- Disk Swapping
- Portable Mode
- RetroAchievements
- ROM Hacks
- Hardcore Compliance
Technical
Platforms
Legal