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The .deb on the releases page targets Debian/Ubuntu — but the tarball release runs on any modern glibc x86_64 Linux. It's fully self-contained on the .NET side (the runtime is bundled; nothing to install), so the only requirements are a handful of ordinary system libraries.
mkdir -p ~/Apps/Emutastic
tar xzf Emutastic-<version>-linux-x64.tar.gz -C ~/Apps/Emutastic
~/Apps/Emutastic/EmutasticIn-app updates work the same as on Debian (Preferences → About → Update Now downloads and applies the new tarball in place).
| Dependency | Used for | Required? |
|---|---|---|
| SDL3 | Controllers + game audio | Yes |
| Mesa / GL drivers (libGL, libEGL, Wayland-EGL) | Game rendering | Yes |
| fontconfig + X11 client libraries | UI text + windowing (the library window runs via Xwayland on Wayland sessions) | Yes |
| ICU | .NET globalization | Yes (present on essentially every desktop) |
ffmpeg (the CLI) |
Gameplay recording | Only for recording |
| libVLC + base plugins | Video snap previews on the game detail card | Optional — cards fall back to static images |
dbus-send |
"Show in Files" file-manager integration | Optional — falls back to opening the folder |
The quickest health check after extracting:
ldd ~/Apps/Emutastic/Emutastic | grep "not found" # empty output = goodSDL3 is the dependency most likely to be missing — it's new enough (2024) that some distributions only ship it in their latest releases.
Verified against each distribution's package index as of June 2026; package names can drift, so let your package manager's search confirm.
SDL3 is in extra — everything needed is in the official repos:
sudo pacman -S --needed sdl3 mesa fontconfig icu ffmpeg vlcAn AUR package (emutastic-bin) repackaging the official tarball is being prepared; once published, yay -S emutastic-bin handles all of the above.
The SDL3 package exists in Fedora 43 and later — earlier releases don't carry it (build from source, or wait for the planned Flatpak).
sudo dnf install SDL3 mesa-libGL mesa-libEGL fontconfig libicuFor recording and snap previews: full ffmpeg and VLC generally come from RPM Fusion; Fedora's own ffmpeg-free also works for recording (x264 is the only encoder Emutastic uses — if ffmpeg-free in your release lacks libx264, use the RPM Fusion build).
SDL3 has shipped in Tumbleweed since 2024 (3.4.x as of early 2026); per openSUSE shared-library naming the runtime package is libSDL3-0:
sudo zypper install libSDL3-0 Mesa-libGL1 Mesa-libEGL1 fontconfigICU is preinstalled (versioned libicu## packages). ffmpeg with x264 and VLC are best taken from Packman — openSUSE's official builds strip patent-encumbered codecs. Leap users: check whether your Leap release carries SDL3 before trying.
You need: SDL3, Mesa GL/EGL, fontconfig, ICU, and optionally ffmpeg + libVLC. The binary is a standard glibc x86_64 .NET single-folder publish — if the ldd check above comes back clean, you're done.
musl-based distros (Alpine, etc.) are not supported — the published build links glibc.
Both work out of the box. On a Wayland session the game window runs as a native Wayland toplevel (the smooth path — preferred automatically); the library window runs through Xwayland. On plain X11 everything runs through X11/SDL. No environment variables needed in either case.
The app executes cores (.so files) downloaded to ~/.local/share/Emutastic/Cores/. The default targeted policy allows this for user-domain processes; if you run a hardened policy and a core fails to dlopen, check ausearch -m AVC -ts recent before suspecting the app.
A Flathub submission is planned — that will make the distro question moot for most users (and solve the SDL3-on-older-Fedora problem). Until then, the tarball is the universal answer.
Any distro with the .NET 10 SDK and a C toolchain can build from source — see the README. This also produces binaries linked against your exact system libraries.
Console Notes
- Nintendo 64
- Nintendo 3DS
- GameCube
- Sega Saturn
- Dreamcast
- PlayStation
- PlayStation Portable
- TurboGrafx-CD
- Neo Geo
- Arcade
- Vectrex
- Philips CD-i
- Atari Jaguar
Features
- Artwork & Metadata
- Cheats
- Cloud Sync
- Controllers
- Disc-Based Systems
- Disk Swapping
- Portable Mode
- RetroAchievements
- ROM Hacks
- Hardcore Compliance
Technical
Platforms
Legal