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1.0.0

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@github-actions github-actions released this 31 Aug 00:28

HideRating

1.0.0 (2026-08-31)

Full Changelog Previous Releases

  • Add CurseForge and Wago project IDs
    Co-Authored-By: Claude Opus 5 noreply@anthropic.com
  • Never read rating text back: it can be a secret value
    Masking cached each FontString's current text so a later unhide could put
    it back, and skipped re-caching by comparing the text against the mask.
    Since 12.0 the scoreboard's rating text is a secret value, and comparing
    one from tainted code raises "attempt to compare local 'current' (a secret
    string value...)" -- once per populated cell, so the scoreboard threw
    dozens of errors as it built.
    Masking is now write-only. Nothing reads a FontString, nothing is cached,
    and unhiding calls Blizzard's own update path (ConquestFrame_Update,
    InspectPVPFrame_Update, PVPMatchScoreboard:UpdateTable) so the real values
    come back from the source. Frames and mouse flags we changed are plain
    booleans, so those are still stashed and restored directly.
    Co-Authored-By: Claude Opus 5 noreply@anthropic.com
  • Initial commit: HideRating 1.0.0
    Hides PvP ratings across the PvP window, inspect frame, scoreboard, and
    post-match summary, with a Show/Hide Ratings toggle on the PvP window.
    Also adds two optional noise filters: whispers limited to friends (with
    guild and group members allowed through), and hiding the chat windows,
    optionally only inside arenas and battlegrounds.
    Co-Authored-By: Claude Opus 5 noreply@anthropic.com