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v1.1.0

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@codybrom codybrom released this 27 Feb 23:36
· 10 commits to main since this release
7b2f609

New Skills

  • design-review — Orchestrates a structured design review by running existing skills in a diagnostic funnel: complexity triage → structural → interface → surface → red-flags sweep. Prioritizes findings by syndrome clusters, boundary issues, canary flags, and structural issues.
  • diagnose — Routes a vague symptom or complaint ("something feels wrong") to the most relevant skill via a decision tree. Eight symptom branches covering structure, interfaces, clarity, and process.

Claude Code Plugin Enhancements

  • clean-room-alternative agent — Subagent for the design-it-twice skill that generates a design alternative in isolation, without seeing the first design. Uses worktree isolation to prevent anchoring bias.
  • PostToolUse/PreToolUse hooks — Lightweight prompt-based hooks that gently suggest relevant skills when reading or writing code. Suggests /design-it-twice for new modules, /deep-modules for wide interfaces, /error-design for exception-heavy code, etc.
  • design-it-twice isolation mode — New section in the skill for dispatching the clean-room-alternative agent, with a pre-mortem fallback technique when agents aren't available.

Skill Description Sharpening

Existing skill descriptions rewritten to reduce overlap and improve routing:

  • Each description now says what the skill IS for and what it is NOT for (with a redirect to the correct skill)
  • Removed generic "Use when the user asks to..." phrasing in favor of concrete symptom triggers
  • Reduced ambiguity between adjacent skills (e.g., deep-modules vs. abstraction-quality vs. module-boundaries)

Docs

  • (web)Interactive quiz — "Which skill do I need?" modal on /skills with a branching decision tree (5 top-level categories, 2-4 sub-options each).
  • Install command — Updated skills.sh command to npx skills add codybrom/clairvoyance --all to pre-select all skills.