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C++: Grid View Layout, Colored Text, Duck Slider, Tool Tips
What's New in v2.44
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New: Slider theme view, Hover Tool tips
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ImRenderer adds SetStrokeColor
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ImRenderer supports rendering a texture directly (instead of by id)
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New: FixedGridViewLayout for simple grid layouts
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Slider control now supports drag gesture along entire track, not just the thumb
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New: TextRenderer now supports setting colors for characters inside text
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New: AttributedString
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New: .Background, .Overlay support in ViewBuilder
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Improved shader loading. Shaders are now loaded along with other resources
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Reduce use of shared_pointer where we don't need it
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Lots of additional unit tests + code reviews for general code quality improvement
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New: SomeMaterialRenderer so ImRenderer can have its own logic path
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WIP: ImageAppScene for loading and browsing images (eventually will support filters like flip/crop, etc)
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Separate vertex shaders are merged into a single shader
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Moved code that isn't ready into Experimental
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Naming updates for convenience
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QOL: show subscribed signal handlers in inspector
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Startup flow improvements, code organization improvements
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Resource loading and cataloging improvements
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Start taking advantage of std::format for string formatting
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Factory, Class, ClassRegistry improvements
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New: Document, DocumentBundle, File for opening and saving documents
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All mesh builders have been code reviewed and tested
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UIPlanner now supports dynamic views that update dynamically as their values change
