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Releases: cola98765/Boxing
Releases · cola98765/Boxing
Release list
1.3.0 Dynamic items
- completely reworked what you need to create gear
- only a box collider, generic item component, and optionally stackable behaviour is needed. things like scale of said box collider, weight of item, or the box and items inside it will be set in runtime
- expanded config file to facilitate that change. Not much is hardcoded.
- localisation is copied from single items, and inventory icons are mostly generic
- added submod with boxes for most FoodPackByTKG items
1.2.0
1.1.2
- fix condition actually applying when unpacking
- added path for pile to define decay on unpiled item (eg TKG flour ingeriting decay from vanilla)
- added checks for not full food, powder, or liquid items
- added ability to comment in config file
- fix decay rates being calculated incorrectly ignoring max HP other than 100 and taking inside decay as outside too
1.1.0
Packaged items decay
- feature: packaged items that normally do not have decay defined, can have it forced on them taking value from lower tier.
note: it is important to order packages in config smallest to largest - fix: no longer creating negative items