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Server-rendering a component that reads room state no longer crashes with Missing getServerSnapshot, which is required for server-rendered content. useRoomState, useColyseusState and the createRoomContext / createLobbyContext hooks now render on the server as if no room were connected — rooms and decoder state are client-side objects, never serialized for hydration — and pick up the live room right after hydration. (#12 by @under-undefined)