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Releases: comboomPunkTsucht/chess-engine-battel
Releases · comboomPunkTsucht/chess-engine-battel
Release list
v0.0.1-pre
What's Changed
- . by @mcpeapsUnterstrichHD in #1
- fix: update API documentation header format by @mcpeapsUnterstrichHD in #2
- fix: reorder includes and update chess piece texture loading by @mcpeapsUnterstrichHD in #3
- Mahd dev by @mcpeapsUnterstrichHD in #4
- Mahd dev by @mcpeapsUnterstrichHD in #5
- fix: reorder include statements for consistency by @mcpeapsUnterstrichHD in #6
- fix: remove obsolete third-party dependencies and update raylib subpr… by @mcpeapsUnterstrichHD in #7
- fix: correct texture rectangle positioning and color for chess pieces by @mcpeapsUnterstrichHD in #8
- fix: add window icon loading for Windows initialization by @mcpeapsUnterstrichHD in #9
- Mahd dev by @mcpeapsUnterstrichHD in #10
- fix: update credits to reflect current developers and designers by @mcpeapsUnterstrichHD in #11
- fix: update font size handling and screen dimensions in game logic by @mcpeapsUnterstrichHD in #12
- fix: correct indentation for font loading in update logic by @mcpeapsUnterstrichHD in #13
- fix: remove unused main binary file by @mcpeapsUnterstrichHD in #14
- Mahd dev by @mcpeapsUnterstrichHD in #15
- fix: correct font_size initialization in global.h and load_font function by @mcpeapsUnterstrichHD in #16
- separated App from Game by @WolframSegler in #17
- consolidated font size calculation. by @WolframSegler in #18
- Added neutral color type for empty squares and stalemate semantics. A… by @WolframSegler in #19
- Refactored code for improved readability and consistency in app.h, gl… by @mcpeapsUnterstrichHD in #20
- Aktualisiertes Subprojekt-Commit für Raylib auf f2aa72f by @mcpeapsUnterstrichHD in #21
- Korrigierte Einrückungen und Formatierung in update.cpp für bessere Lesbarkeit by @mcpeapsUnterstrichHD in #22
- Improve code formatting and font loading by @mcpeapsUnterstrichHD in #23
- Füge das Setzen des Fenster-Icons in der Initialisierungsfunktion hinzu by @mcpeapsUnterstrichHD in #24
- Füge Unterstützung zum Deaktivieren von Optimierungen im Hauptprogramm hinzu by @mcpeapsUnterstrichHD in #25
- Aktualisiere das Logo-Icon in den Ressourcen by @mcpeapsUnterstrichHD in #26
- Dev wf by @WolframSegler in #27
- Mahd dev by @mcpeapsUnterstrichHD in #28
- Mahd dev by @mcpeapsUnterstrichHD in #29
- Dev wf by @WolframSegler in #30
- Add credits page and initial assets for chess engine battle project by @mcpeapsUnterstrichHD in #31
- Korrigiere Build-Konstanten und verbessere Codeformatierung in nob.cpp by @mcpeapsUnterstrichHD in #32
- Aktualisiere Asset-Pfade zur Verwendung von temp_sprintf für bessere … by @mcpeapsUnterstrichHD in #33
- Ändere Asset-Pfade zur Verwendung von TextFormat für bessere Portabil… by @mcpeapsUnterstrichHD in #34
- Füge Unterstützung für die Erstellung von Releases unter Linux, macOS… by @mcpeapsUnterstrichHD in #35
- Mahd dev by @mcpeapsUnterstrichHD in #36
- Mahd dev by @mcpeapsUnterstrichHD in #37
- Vereinheitliche Installation von Linux-Abhängigkeiten im Release-Work… by @mcpeapsUnterstrichHD in #38
- Füge Unterstützung für zusätzliche Abhängigkeiten und Compiler-Option… by @mcpeapsUnterstrichHD in #39
- Aktualisiere Umgebungsvariablen für MinGW-Bibliotheken in der Build-K… by @mcpeapsUnterstrichHD in #40
- Füge Compiler-Flag -DNOMINMAX für Windows hinzu by @mcpeapsUnterstrichHD in #41
- Mahd dev by @mcpeapsUnterstrichHD in #42
- Entferne nicht benötigte Umgebungsvariablen und füge Linker-Flag für … by @mcpeapsUnterstrichHD in #43
- Entferne Windows-spezifische Abhängigkeiten und passe CMake-Befehle f… by @mcpeapsUnterstrichHD in #44
- Füge Installationsoption für das Projekt hinzu und implementiere die … by @mcpeapsUnterstrichHD in #45
New Contributors
- @mcpeapsUnterstrichHD made their first contribution in #1
- @WolframSegler made their first contribution in #17
Full Changelog: https://github.com/comboomPunkTsucht/chess-engine-battel/commits/v0.0.1-pre