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MacOS and Linux Support

Alan Tse edited this page Mar 11, 2026 · 4 revisions

MacOS and Linux do work with Community Shaders, but not directly supported due to the complex nature of these systems.

Some tips:

https://github.com/ezamelczyk: I'll follow up as I managed to run it only when I actually put d3dcompiler_47.dll into my skyrim folder and added it to wine ddl overrides contrary to what the instructions on nexusmods say.

Also in my case I was able to get it running only with DXVK as D3DMetal did not want to compile the shaders.

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