LeashedMobsTeleport 1.5.1 - Lot of Critical Issues Fixed
π Release v1.5.5 - The Stability Update (1.21.1)
This is a CRITICAL update that fixes several physics and synchronization bugs introduced by the Minecraft 1.21.1 engine. All server owners are highly encouraged to update immediately.
π οΈ Key Fixes & Improvements
- π Anti-Rocket Mounts: Fixed a major physics bug where entities would fly into the stratosphere when tamed or mounted while the teleport system was active. Discover this bug on 1.5 after taming a Horse, trying to fix it on 1.5.1
- π‘οΈ Fence Persistence: Fixed a "Ghost Leash" issue where leashed entities (like horses) would teleport back to the player's hand even after being tied to a fence. Broke on 1.5 Fixed on 1.5.1
- πΉ Aggressive Mob Leashing: Fully restored the ability to leash monsters (Creepers, Zombies, etc.) which was being blocked by the native 1.21.1 engine. [1.5 to 1.5.1] Stop working to Leash after some changes, but was fixed again.
- π§Ή Triple-Tick Anti-Dupe: Implemented a high-precision lead cleaning system (ticks 2, 4, and 6) to prevent lead items from dropping/duplicating during cross-dimension teleports. [1.5 to 1.5.1] Start Duping after some changes, but Fixed Again.
- π Teleport Anti-Spam: Messages no longer spam the chat during short-distance teleports (e.g., while mounting or adjusting positions). [v1.5.1] "When you tame a Horse, on 1.5 plugin spamming same world teleportation [FIXED]"
- π WG/GP Full Sync: Improved interaction logic with WorldGuard and GriefPrevention to ensure custom leashing rules are respected in protected areas. [v1.5]
β οΈ IMPORTANT: UPGRADE INSTRUCTIONS
- DELETE your old
/plugins/LeashedMobsTeleportfolder to allow the newmessages.ymlandconfig.ymlto generate correctly. - APPLY the mandatory WorldGuard flags if you haven't already:
/rg flag __global__ use allow/rg flag __global__ interact allow
IN ALL WORLDS
Developed for high-performance Survival and RPG servers.