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Moved the lockpick option to the items/lockpick module.
[entities/boats]
Rewrote logic to calculate collisions for the TNT Boat on the server, no longer blindly trusting the client.
[items/fire_damage]
New Module! Apply damage to wooden and leather items when set on fire! Also disables the shield.
[items/infinite_totem]
Rewrote the logic to not spam velocity updates every tick, requires update on the client!
[items/magnet]
GUI Particles are now controlled by the gui/gui_particles module.
The "progress" bar for the magnet is now hidden, it's not accurate as, unlike the bundle, tha magnet can track a basically unlimited amount items.
[items/pouches]
Added command loot context to loot tables.
Reduced the amount of dropped items.
[items/tooltips]
Broken tooltips, like clock outside the overworld or unlinked compasses, will now show obfuscated text instead of glitching weirdly.
Should make using with gui/name_tooltips way nicer.
[misc/recipe_advancements_generation]
The module now skips recipes if they already have an advancement for them.
[misc/translations]
Moved downloads to a background executor.
Downloads on lang change shouldn't block the main thread.