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Hatchery v1.3.1

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@coolbot100s coolbot100s released this 08 Nov 20:58
· 9 commits to main since this release
  • Fixes generating color cosmetics without primary / secondary dupes

  • Adds the ability to designate modded loot tables when generating fish from .csv

The fish.csv input now has a special property mod_loot_table which can take one or multiple loot_table ids (separated by a comma ",").
By adding this column to your spreadsheet, the loot table(s) listed will be added via Lure.loot_table() when generating your main.gd.