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This repository was archived by the owner on Nov 16, 2024. It is now read-only.

Releases: copperdevs/CopperMatchmaking

v1.4.5

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@copperdevs copperdevs released this 16 Nov 04:06

Note

I feel I kinda have to make this release even though i don't really want to, mainly for consistency sake.
This project is one of the worst I have ever made and released, but it was a fun learning project

Full Changelog: 1.4.3...1.4.5

  • Drop the unity package
  • Update namespace for more consistency
  • General code cleanup
  • Better use of logs

v1.4.3

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@copperdevs copperdevs released this 13 Mar 23:04

Full Changelog: 1.4.2...1.4.3

  • PlayerQueueCountUpdated method added to server handler
  • LobbyJoinCodeReceived method added to server handler

v1.4.2

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@copperdevs copperdevs released this 13 Mar 20:29

Full Changelog: 1.4.1...1.4.2

  • Removed singleton

v1.4.1

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@copperdevs copperdevs released this 12 Mar 04:46

Full Changelog: 1.4.0...1.4.1

v1.4.0

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@copperdevs copperdevs released this 09 Mar 18:37

Full Changelog: 1.3.2...1.4.0

  • Added simple component system to both client and server
  • Moved lobby timeout to a component
  • Added simple log component that logs server data a certain fixed amount of time

v1.3.2

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@copperdevs copperdevs released this 25 Feb 00:05

Full Changelog: 1.3.1...1.3.2

  • Lobby timeout

v1.3.1

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@copperdevs copperdevs released this 24 Feb 20:09

Full Changelog: 1.3.0...1.3.1

  • Singleton fixes
  • Choose lobby host function in server handler
  • Lobby created parameters update

v1.3.0

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@copperdevs copperdevs released this 24 Feb 03:09
  • Full Changelog: 1.2.1...1.3.0

  • Client send joins code when it wants to

  • IServerHandler.cs is now ServerHandler.cs with virtual methods

  • Allow rank to be updated on a ConnectedClient instane

  • Changed MatchmakerClient.cs and MatchmakerServer.cs to use Singleton.cs instead of built in singletons.

v1.2.1

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@copperdevs copperdevs released this 19 Feb 16:42

Full Changelog: 1.2.0...1.2.1

  • Fixed Client.ShouldUpdate
  • Disabled RiptideClient.CanQualityDisconnect

v1.2.0

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@copperdevs copperdevs released this 17 Feb 19:31

Full Changelog: 1.1.0...1.2.0

  • Lobby join codes are now strings
  • Matchmaker server and client now properly disconnect events in their destructors