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These instances are based on using the nanosecond as the underlying unit, i.e. the value of a TimeSpec is the integer s * 1e9 + ns. Before it was based on representing the rational s + (ns / 1e9). But the integer valuation satisfies the ring laws and provides much more intuitive behavior, e.g. (2 :: TimeSpec)*(2 :: TimeSpec) = (4 :: TimeSpec) Before, this gave 0.
This was referenced Feb 8, 2022
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So my PR #67 makes the Num instance consistent in the following way:
IMO this is the simpler and more useful approach. But there is another Num instance defined in the style of Fixed in the following way:
I wrote this as a wrapper newtype
Secondshere in this PR. The behavior is chosen to be similar to Float/Double, so #49 should be solved by using this newtype instead of TimeSpec.The name "Seconds" is inspired by extra, I don't know if it's really a good name for it.