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v0.3.0: interactive hero, easter eggs, the team

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@dmberry dmberry released this 21 Jun 17:41

This release turns the SHRDLU site from a static reading into an interactive one.

Hero

  • Reworked the blocks-world animation: a gantry arm moves blocks slowly between the open box, the ground and a stack, and now and then carries the blue block itself.
  • A monochrome / colour toggle, with a year that shifts (1970 to 2023) and persists.

Talk to SHRDLU

  • Press / (or the new / button, or type shrdlu) to open a command prompt. Replies are verbatim from the 1970 demonstration, and action commands drive the arm (put the block in the box, stack up ...).
  • help lists examples; eliza offers a link to Inventing ELIZA (MIT Press); etaoin triggers the flourish.

Easter eggs

  • ETAOIN SHRDLU: type etaoin or the Konami code for the Linotype slug to ghost across the page.

About and branding

  • New About page with the project team (David M. Berry, Mark C. Marino).
  • Favicon aligned to the wireframe-cube logo, with PNG and apple-touch fallbacks and a theme-color.

Scholarship

  • Footnotes added to the critique and code pages: Pearl, Anscombe and Davidson on the two senses of "why"; Kittler and Ernst on materiality; Marino and Berry on the Critical Code Studies method.

Live: https://critical-code-studies.github.io/SHRDLU/