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Releases: cryleak/AutoRoutes
Releases · cryleak/AutoRoutes
Release list
1.1.4
1.1.3
- Add chained nodes (these will only trigger if you triggered another node in the last 500ms). You can make a node chained by using the node creation GUI or by doing /createnode chain
- Change pearlclip slightly. May be better idk; this shouldn't break routes but if it does then cry about it or something
- Pearlclip air opening scanning now checks for a block below the other 2 as well. For those who don't know if you set the pearlclip distance to 0 it will try to scan for an air opening below you.
- The zpew in AutoRoutes now instantly puts you on the ground, letting you create etherwarp nodes that are more consistent (etherwarp usually puts you 0.05 blocks above the ground).
1.1.2
- Add keybind to toggle gamemode
- AutoRoutes keybind now modifies the setting instead of being a seperate variable
- Add option to disable server rotations. You can disable server rotations it might reduce ban rates idk
- Add option to disable AutoRoutes when you click a trapped chest to allow you to kill the mimic.
- Add command aliases: /cn, /cngui, /en, /rn
1.1.1
- Fixed KeybindFix not getting automatically installed
- Fix description mistake in ring creation GUI
- Createnode command now directly creates a node instead of opening a GUI. You will still have more control over rings using the GUI setting. You can access that by doing /createnodegui.
- Improved room scanning performance I think
- Add route converter that converts cga routes into my autoroutes cause I was bored
1.1.0
- Added an option to automatically cancel movement packets to give you negative timer balance and hopefully reduce ban chances sometimes
- Pearlclip distance uses absolute values now
- No longer requires a forge mod for rotations.
- Implement ZPH and added an option to trigger zero ping teleports using AOTV and Hyperion, but only on teleports triggered by the AutoRoutes. Make sure to disable zpew and zph in other mods if you use this.