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crystal edited this page Feb 27, 2026 · 6 revisions

Welcome to the Champions wiki!

All Affixes:

  • Adaptable - Champion will take less and less damage from the same consecutive damage type
  • Arctic - Continuously fires homing projectiles that will slow anyone they hit
  • Dampening - Reduces the damage of indirect attacks
  • Desecrating - Periodically spawns a cloud of harming underneath its target
  • Enkindling - Continuously fires homing projectiles that will damage and burn anyone they hit.
  • Hasty - Drastically increases movement speed
  • Infested - Attacking and being attacked will spawn silverfish that will attack its target
  • Knocking - Increased knockback from attacks, which will also slow targets for a small period of time
  • Lively - Regenerates 1 health per second. This increases to 5 health per second when not attacking or pursuing any targets.
  • Molten - Grants fire resistance, fiery attacks, and armor penetration
  • Magnetic - Periodically pulls targets towards itself
  • Paralyzing - Small chance per attack to "jail" targets, making them unable to move positions for a few seconds Blinded - You have a chance to be Blinded for couple of seconds when a champion attacks you and hits you Plagued - Infects nearby creatures with a Poison effect
  • Reflective - A small portion of damage is reflected back at the attacker
  • Shielding - Periodically shields itself from all damage

Configs:

You can check configs here:

Client side Config

Server side Configs

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