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v1.4.2
- Created a rule system with app and feature usage rules to build on top of the existing progressive disclosure concept and allow to create complex serializable rule sets to react to
- Added a short xml parsing example using the google search suggestions API
- Added a localanalytics.NewNotificationMinXDaysOldRule to be able to chain multiple usage notifications over time (first show reminder 1, 10 days later reminder 2 and so on)
- Added a dual key value store that allows to fuse 2 stores as if they were 1.
Used this store in a second NewsManager test to allow the system to generate local news events specific to the user/device they are generated on. e.g. "you used the app X days but never tried feature Y, did you know..." - Improved the Unity news manager example to use the local analytics system and a few usage rules to add based on these rules local news events to the news manager
- Added a generic PointerInputHandler that can detect not only clicks but also long presses and double clicks
- Added a UI drag handler to allow dragging UI elements on a canvas around
- Added a Ui21_UserInput example scene to use the 2 new input controllers
- Rest Requests now can return their URI and http method and using With RequestHeaders() multiple times does not overwrite the headers anymore that are already set
- Fixed a bug that an exception was thrown for any error (e.g. anything exept 200 http errors) when using the unity web request which is a different behavior then the normal implementation of the RestRequest
- Added additional logic to access rest response information like the http code and the headers
- Improved ping logic and HasInternet logic
All changes can be seen here: v1.4.1...v1.4.2