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GECS v9.3.3 - Explorer polling and breakpoint controls
Fixed
- Open Explorer and detached windows keep polling their displayed content when
focus returns to the game. Polling runs independently of the debugger dock;
hidden tabs and closed views stop automatic data reads. - Detached entity windows now initialize correctly as independent native windows.
- Breakpoint pauses retain and display the triggering system and reason across
state refreshes. The pause notice explains repeated breaks and offers
Disable this breakpoint, followed by Resume to continue processing. - Explorer exposes breakpoint management beside the stepping controls, including
enable/disable, Remove selected, and Clear all. System rows show their
breakpoint status and offer enable, disable, and remove actions in the context menu.
Validation
- All 656 debugger and core tests passed. Native-window focus/polling checks and
breakpoint UI layout checks also passed.
Full changelog: v9.3.2...v9.3.3