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Releases: cybersecurity/halo-ce-universal

Build 36 (b739e0a)

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@github-actions github-actions released this 30 Sep 02:58

Center the zoomed HUD on wide screens

Commit: b739e0a
Build: https://github.com/cybersecurity/halo-ce-universal/actions/runs/36662061865

The release builds are for playing; the debug builds stop at the first failed assertion and log it.

Build 35 (fd8fc72)

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@github-actions github-actions released this 30 Sep 02:17

Count down the respawn timer on clients

Commit: fd8fc72
Build: https://github.com/cybersecurity/halo-ce-universal/actions/runs/36658896293

The release builds are for playing; the debug builds stop at the first failed assertion and log it.

Build 34 (30709db)

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@github-actions github-actions released this 30 Sep 00:57

Fix late joiners missing players and crashing

Commit: 30709db
Build: https://github.com/cybersecurity/halo-ce-universal/actions/runs/36652590520

The release builds are for playing; the debug builds stop at the first failed assertion and log it.

Build 33 (0ef2ed7)

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@github-actions github-actions released this 29 Sep 15:03

Extend the network test bots

Commit: 0ef2ed7
Build: https://github.com/cybersecurity/halo-ce-universal/actions/runs/36586885578

The release builds are for playing; the debug builds stop at the first failed assertion and log it.

Build 32 (84ed39e)

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@github-actions github-actions released this 29 Sep 12:05

Fix crosshair sprite crash and client update spam

Commit: 84ed39e
Build: https://github.com/cybersecurity/halo-ce-universal/actions/runs/36565525917

The release builds are for playing; the debug builds stop at the first failed assertion and log it.