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v1.1.1 — HRTF Overload Hotfix & Project Cleanup

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@danartriyudistira danartriyudistira released this 03 Jul 04:09

v1.1.1 — HRTF Overload Hotfix & Project Cleanup

Critical Bug Fix

  • SpatialRender HRTF overload: Nested inner for (int s = 0; s < bufferSize; ++s) loop at line 255 removed — was running inside the outer per-sample loop, causing bufferSize× (256-512×) amplification into binaural output. Now uses outer s index directly, correct 1 sample per iteration.
  • SpatialRender brace mismatch: Missing } for mutex scope added — build was broken after HRTF refactoring.
  • Debug logging removed: HRTF debug printf (peak level per 60 callbacks) cleaned up.

Project Cleanup

  • Dead code removed: VisualNodeBase.cpp/.h, CodeEditorNode.h, VisualNode.h — all unused.
  • Stale artifacts deleted: build2/ (270 MB stale Ninja/Multi-Config build dir), build.log, dist/ (v1.0.0 installer), ignore/, Syntetiscope.cpp/.h.

Full Changelog

v1.1.0...v1.1.1