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-- Optimized Foliage spawning, now it spawns in chunks around camera, similar how collision chunks works.
-- Added procedural algorithmic generation
-- Added biomes (audio/foliage per-biome, texture will be updated later)
-- Added wind animation for foliage (per-group toggle)
-- Minimap and fullmap now supports waypoints and utils when hovering, now coordinates related directly to world positions. Also its possible to input customized player Arrow and Border of minimap and input your own map-image.
-- overall input optimization, better tweaking and exports