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RMG v0.1

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@danbaoren danbaoren released this 19 Apr 22:51
· 20 commits to main since this release

First Iteration

Most complicated logic done. Base is solid.
Next Updates will iterate per-modules and solidify their features & performance

Modules:

  • General [80%]-- terrain transforms, LOD, cache
  • Textures [80%] -- input textures and modify their slopes
  • Foliage [60%] -- add group (variants) and apply group-specific settings
  • Collision [100%] -- rapier collision chunks
  • Ambience [70%] -- mostly texture appearance, texture octaves, color tint, etc
  • Navigation [90%] -- minimap and fullscreen map
  • Loading Bar [100%] -- can add custom messages and colors
  • Procedural Filters [70%] -- nature effects on terrain