DC Studio 0.2.1
Fixed
- Opening a PGN file for the first time showed zero games (0.2.0). The cache was created and then judged "fresh" because it was newer than the file. First opens import again, and any empty cache 0.2.0 left behind is rebuilt on the next open.
Apple Silicon Mac, macOS 14 (Sonoma) or later.
Download DC-Studio-0.2.1-arm64.dmg, open it, drag DC Studio into Applications.
The build is ad-hoc signed but not notarized, so the first launch is
blocked with Apple could not verify "DC Studio" is free of malware…
That dialog offers no way to continue — dismiss it without letting it move the
app to the trash, then either run
xattr -dr com.apple.quarantine "/Applications/DC Studio.app"
or open System Settings ▸ Privacy & Security and click Open Anyway
next to the message about DC Studio.
sha256 66a369f4d0d4d6459c78541d803d61a38987d841a5e03c042b116f00981eb076
Bundles Stockfish 18 (GPLv3, sources at https://github.com/official-stockfish/Stockfish)
and the Merida piece set (GPLv2+). DC Studio itself is GPLv3; its corresponding
source is this repository at tag v0.2.1.