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v0.1.8

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@danielmeinert danielmeinert released this 20 May 09:16
· 140 commits to main since this release

This version does not introduce a lot of features but consists mainly of needed bug fixes for animated scenery. Apologies for being so slow with providing it. There are some new features now, the biggest one being that now the selected colors decided which colors are used for palettizing a pasted image. So when you paste an image and want all colors to be used, be sure to activate them all before. This behavior is still under testing. In the future an importing pop up is planned with additional features (like the import window of the pathgenerator). For image importing also the offset behavior changed, now the image will be always centered on the center of the tile (will probably make it an option in the future with the other option being aligning with the bottom of the tile).

Changelog

  • invert shading button added (does not work with 'all views' yet)
  • a field for scenery group id (give the id of a scenery group and the object should put itself into that group even it is not mentioned in it)
  • a field for mirror object id (planned feature of open RCT to allow for proper mirroring)
  • fix that layers of sprite don't get merged when pushing anymore
  • improved animation sequence editor
  • fixed that animation sequence didn't get saved
  • fixed incorrect symmetry axis display
  • SS objects have 'isRotatable' set by default
  • fixed cursor not being loaded and saved properly
  • pasting from Photoshop/paint support
  • selected color affect quantization palette when importing/pasting image
  • changed offset behaviour of new sprites to keep centering
  • fixed a bug where IDs and names would not be populated correctly into the settings form