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The second screen
On the AYN Thor, the bottom screen now shows Selaco's codex while you play —
datalogs, objectives, milestones, statistics and the manual. It is the game's
own PDA rather than a reproduction: open your codex and the lower panel goes
live and gamepad-driven, close it and it becomes the standby codex, which
keeps your last tab and refreshes when you find a secret.
Size is adjustable in Options → Handhelds, along with turning the panel
off entirely.
Pick your device on first launch
Selaco's two first-run dialogs are replaced by one device picker: AYN
Thor, AYN Odin 2, AYN Odin, or a Steam Deck preset. That choice
sets graphics, handheld UI, controls and the second screen together.
Change it later with Options → Handhelds → Reset Device Choice.
Device settings are plain text in profiles/ — adding or
retuning a handheld is a text file, not a code change. See
profiles/README.md; pull requests welcome.
Also
- The fps counter is off by default
- Fixed a crash on engine restart caused by stale script references
- Fixed the second screen coming back blank after the device sleeps
- Install and update through Obtainium: see the button in the README
Known limitations
- Only the AYN Thor has been tested. The Odin 2, Odin and Steam Deck
profiles are derived from Selaco's own presets but have never run on that
hardware — including the entire single-screen code path. - The APK is debug-signed. It installs fine, but it is not a
production-signed build. - A gamepad is required; there are no touch controls. Vulkan only.