RocketRPC is typesafe RPC library which gets out of your way. Define methods in your server, which you can access instantly in your client - complete with auto-completions and type-checking.
RocketRPC.Demo.mp4
Install the package
npm i rocketrpcDefine an interface for your api which is accessable in your client and server source code (e.g. by using yarn workspaces).
export type API = {
hello: () => string;
world: () => string;
sum: (x: number, y: number) => number;
};Note: On the client side, all functions return a Promise with the result by default, because of the asynchronous nature of sockets. So, all passed functions are also modified to return a Promise.
import { Client } from "rocketrpc";
import { API } from "../api";
const client = Client<API>("http://localhost:8080");
const { listFiles, searchMovie } = client;
const main = async () => {
console.log(await client.hello());
// passing multiple parameters to the function
console.log(await client.sum(12, 20));
console.log(await listFiles());
// passing a string parameter
console.log(await searchMovie("kong"));
};
main();import { Server } from "rocketrpc";
import { API } from "../api";
import listFiles from "./apis/listFiles";
import searchMovie from "./apis/searchMovie";
const api: API = {
hello: () => "Hello World!",
sum: (x, y) => x + y,
// Make an API call to movies API
searchMovie: searchMovie,
// Fetch all files on server
listFiles: listFiles,
errorFunction: (a: any) => a.b,
};
Server(8080, api);At the moment, any error on the server-side is sent to std:error and thrown on the client side.
Try running /example/client/throwsError.ts to check it out.
In short, the library depends on Websockets, Object Proxies, and Typescript generics to work. In detail:
We use socket.io for fast and reliable socket connections. Websockets can be lighter than HTTP requests when a large number of connections are needed. Also, they have a smaller code footprint than HTTP requests. Their usage is anyways abstracted away in the codebase, and they can be replaced with any other technology if needed.
The framework utilizes Object Proxies get control over the client object. Any function call made on a property of the client object (or on a deconstructed property), like
client.functionOne();
// or
const { functionOne } = client;
functionOne();is handled by a get property which has been set on the Object Proxy here.
You can go through the code to see how it uses the property name and parameters to make a socket call to the server.
All of the auto-complete goodness that the framework provides throughout the app depends on Typescript generics. On the server side, the type is directly applied on the API object,
const api: API = { ...yourApi };while on the client side it's passed to the Client initializer.
const client = Client<API>(endpoint);The client function is actually a generic, which accepts the type provided by the user and applies Promise to the return type of each of them. It's a very Typescript-specific piece of code but you can read it here.
Pull requests are welcome. You'll probably find lots of improvements to be made.
Open issues for feedback, requesting features, reporting bugs or discussing ideas.
