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v0.0.8

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@dariulone dariulone released this 29 Jun 08:58
· 8 commits to main since this release

CyberpunkVR Port — v0.0.8

  • Physical body rotation is now an OPT-IN toggle (F10 -> VRIK -> "Physical body
    rotation"), OFF by default. Off = classic stick / snap-turn heading; the body no
    longer auto-turns.

Contributed by https://github.com/iPowerTech:

  • FIX: proper non-square canted-lens projection MATRIX for canted-display
    HMDs (Valve Index / Pimax). Supersedes the 0.0.7.5 square per-eye
    render-resolution workaround and corrects the 3D scene geometry.
    Tested on PICO 4, Quest 3 and Pimax Crystal OG.
  • Pre-launch device list: pick the connected HMD and choose native or scaled
    per-eye render resolution before the game starts.
  • New Crosshair mod: hides the flat 2D HUD crosshair