v0.0.8
CyberpunkVR Port — v0.0.8
- Physical body rotation is now an OPT-IN toggle (F10 -> VRIK -> "Physical body
rotation"), OFF by default. Off = classic stick / snap-turn heading; the body no
longer auto-turns.
Contributed by https://github.com/iPowerTech:
- FIX: proper non-square canted-lens projection MATRIX for canted-display
HMDs (Valve Index / Pimax). Supersedes the 0.0.7.5 square per-eye
render-resolution workaround and corrects the 3D scene geometry.
Tested on PICO 4, Quest 3 and Pimax Crystal OG. - Pre-launch device list: pick the connected HMD and choose native or scaled
per-eye render resolution before the game starts. - New Crosshair mod: hides the flat 2D HUD crosshair