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HAKCD v0.1.30 - Phase V1 Visual Style Guide
Phase V1 - Visual Style Guide + Reference Library Scaffold
Foundational visual recovery sprint. Documentation + version bump only;
no .lua source touched, no assets regenerated, no validators modified.
What ships
docs/style_guide.md- the sacred visual contract (12 sections):
purpose, character scale, perspective, black-mass rule, line weight,
dithering rules, dither pattern catalog, UI placement, hardware
readability, banned methods, reference games, acceptance / sign-off.docs/reference/README.md- reference library scaffolding + workflow.docs/reference/playdate_reference_games.md- per-game detail for the
six visual targets.docs/reference/{characters,rooms,ui,palettes,games}/- stub
directories ready for V4-V8 reference imagery.
Versioning note
Mission brief specified 0.1.27 -> 0.1.28, but v0.1.29 (Phase V9 hardware-
review scaffold) already shipped on main ahead of V1. V1 sequenced to
v0.1.30 to avoid a backwards version.
Rules enumerated
12 (style guide sections 1-12).
Banned methods declared
4 (ImageMagick primitive draw commands, concept auto-shrink resize,
global ordered-dither as output filter, text-label baking into sprites).
Reference games documented
6 (Mars After Midnight, Pick Pack Pup, Crankin's Time Travel Adventure,
Casual Birder, Saturday Edition, Demon Quest 85).