DSTS 3.6.2
Changelog:
- Fixed variable init for blank project
- Upon writing custom files, you are prompted for compression type. Leave as "Null" for uncompressed TPF such as in DS2, or DCX_KRAK for Elden Ring etc.
- More refining done to the logger. Error messages without popups should appear in console
- A bunch of small fixes to logic to hopefully eliminate issues relating to the above features
- *Fixed error to do with field check by soulstruct
This version is not very thoroughly tested. Please tell me if you run into any problems with the new stuff.