Releases: dashdogy/RTX40MFG-Unlock
Release list
RTX40MFG v1.1
v1.1 updates the preserved D157 runtime for DLSS-G 310.7 through 310.8 and Streamline 2.12/2.13 compatibility.
Changes:
- Establishes DLSS-G feature identity before applying the provider version allowlist, preventing same-version DLSS, DLSSD, DLSSNR, or DeepDVC siblings from being scanned as Frame Generation providers.
- Accepts the tested provider triplets 310.7.0., 310.7.128., 310.7.129., and 310.8.0.. Other 310.7.x builds remain fail-closed.
- Keeps nvngx_dlssg.dll eligibility independent from the versions and names of other DLSS-family and Streamline DLLs.
- Uses conservative clean Frame Generation Off -> On or restart guidance for multiplier and mode changes.
Validation:
- All expectations passed across the 17-provider matrix: five accepted binaries and twelve rejected binaries.
- The five accepted providers remained accepted beside four renamed sibling families, covering 20 provider/sibling combinations; every sibling remained rejected.
- The clean source tree configures and builds successfully.
Package:
- Contains only bin/x64/plugins/RTX40MFG.asi and bin/x64/plugins/cyber_engine_tweaks/mods/RTX40MFG/init.lua.
- config.json is intentionally omitted so upgrades preserve user settings.
- ZIP SHA-256: 05D5A32B6B47D494F77E8B9DC95A8887356B6A4D1E0E012F1A0D0930CA507686
- ASI SHA-256: 2336490BA4D81282ABD2AA1B359EA86DDBA01F00FD34FFFB7C2EBE2427D26CD0
This remains experimental. Compatibility checks, state counters, and FPS telemetry do not prove final-present image quality. Streamline 2.13 module recognition is covered, but a full Cyberpunk 2.13 gameplay and visual-validation run was not completed before this release.
RTX40MFG v1.0.3
Version 1.0.3 publishes the surgical fixed-capacity D157 path and only the source required to build or port it.
Changes:
- Creates one wrapper with capacity for five generated frames; fixed 2x-6x changes update only numFramesToGenerate through the live SetOptions route.
- Fixes Ada midpoint compaction by validating and atomically publishing the corrected slot-9 temporal program in process memory.
- Verifies the active Ada adapter, provider version, provider table, descriptor, and source/output hashes. Any failed check remains fail-closed at native 2x.
- Accepts the tested provider versions 310.7.0., 310.7.128., 310.7.129., and 310.8.0..
- Includes the CET UI and protocol-7 FPS/status bridge; Streamline result 39 remains an accepted low-VRAM warning.
- Removes the breakpoint, endpoint, present, NGX-output, and deep-kernel research systems from the release source.
- Keeps config.json out of the install archive so upgrades preserve user settings.
Source scope:
- Seven changed files from v1.0.0.
- 1,115 textual additions and 38 deletions.
- The native ASI is 75,776 bytes, down from 789,504 bytes in the replaced commit.
Validation:
- The clean release checkout builds with Visual Studio 2022, CMake, and Streamline SDK 2.12.0.
- The 17-provider recheck matched all expected outcomes: five admitted and twelve rejected fail-closed.
- The release ZIP contains exactly the ASI and CET init.lua; no config.json.
- The adapter gate rejects mismatched DXGI/CUDA LUIDs instead of enabling the backport.
- Provider compatibility and status telemetry do not by themselves establish new Cyberpunk final-present visual evidence.
Install:
Close Cyberpunk, extract bin into the game directory, and merge folders.
Warning:
This remains an unsupported research mod. Modes above 2x may artifact, freeze, black-screen, or crash.
SHA-256:
- ZIP: F6051D7F177F498C54E28AE7EFD0AD8A876E412F0C9630D2690B63A134919847
- RTX40MFG.asi: 31B5322BA969020414BCDBBB3E5B2DE695CBDA9882B749CB975B0C8FDD9BD3F3
- init.lua: DF9F0562F87F3664E54F005BBAC59D821991F5216573665D23675EB14A5A09E4
RTX40MFG v1.0.0
Version 1.0 publishes the exact preserved D157 FPS-counter-fix build.
Changes:
- Fixes CET real/DLSS FPS telemetry when Streamline returns the accepted low-VRAM warning (result 39).
- Adds new D157 protocol-v7 the bypasses hardcoded ada frametime issues
- Documents that multiplier changes require Frame Generation Off -> On (or a game restart) in this build.
- Excludes config.json so installing the update preserves the user's selected mode.
Install:
Extract bin into the Cyberpunk 2077 game directory and merge folders.
Warning:
This remains an unsupported research mod. Modes above 2x are experimental and may artifact, freeze, black-screen, or crash. This asset is the preserved D157 binary, not a rebuild of the later rejected lifecycle experiment.
SHA-256:
- ZIP:
22D0D49A86C0563F95FA278BD7CF393119F612A51822127929476C29DB3F0DAA - RTX40MFG.asi:
120961BB77AA8D511B1592B2B571EDCD01855390A1E97FCE813F210A21F9A0B0 - init.lua:
86E0B09F45C5B4FBA70E866CB51BFB166805256769EE6CEDCAC360F852BD3350
RTX40MFG v0.7.0
Adds experimental fixed 5x and 6x controls. These modes may cause severe artifacts, frozen presentation, black screens, or crashes.
RTX40MFG v0.6.1
Retries transient Streamline result 21 after initialization on later render state calls. Includes only the three required mod files.