Mesh v0.9.4
Installation
Linux (.deb)
Download the .deb package for your system:
- mesh-player — Performance mode (4-deck stem player)
- mesh-cue — Editing mode (waveform editor, analysis, stem separation)
- mesh-cue-cuda — Editing mode with NVIDIA GPU acceleration
sudo dpkg -i mesh-player_*.deb mesh-cue_*.deb
# Install dependencies if needed:
sudo apt-get install -fRequirements: PipeWire (Ubuntu 22.04+, Fedora 34+) or JACK2, glibc 2.35+
Windows (.zip)
Extract the zip and run the .exe directly. No installation required.
GPU acceleration via DirectML (any DirectX 12 GPU).
NixOS / Nix
Run directly (x86_64-linux):
nix run github:dataO1/Mesh#mesh-player
nix run github:dataO1/Mesh#mesh-cueaarch64-linux (Orange Pi 5 / embedded): A pre-built binary cache is published to GitHub Pages with every release. Configure the cache and update:
# /etc/nix/nix.conf (or flake nixConfig)
extra-substituters = https://datao1.github.io/Mesh/
extra-trusted-public-keys = mesh-embedded:vLo1l3Abp0Uzcn21wR3oXvmZxZb1Z1rbk+ggTOIGmeQ=
# Update an embedded device
nixos-rebuild switch --flake github:dataO1/Mesh#mesh-embedded --no-write-lock-fileML models are downloaded automatically on first use.
[0.9.4]
Performance
-
GPU-accelerated waveforms — Zoomed waveform rendering moved from CPU to GPU.
Waveform data is uploaded once when a track loads; only the playhead position and
display state are sent each frame. Dramatically reduces CPU usage during playback,
especially at high refresh rates with multiple decks. -
Smarter redraw scheduling — Waveform display only redraws when something
actually changes, instead of rebuilding every frame unconditionally.
Improved
-
Smoother waveform appearance — Waveforms now have a cleaner, more abstract look
with per-stem detail tuning. Bass is the smoothest, drums retain more detail, and
vocals/other sit in between. Thin peaks render with proper anti-aliasing instead of
flickering between pixel rows. -
Playhead brightness gradient — Waveform peaks near the playhead are subtly
brighter, with an inverse-exponential falloff so the effect is concentrated around
the current position. Peak edges glow more than centers for a natural depth effect. -
Overview window indicator — The overview waveform now highlights the region
currently visible in the zoomed view with a subtle overlay. -
Red downbeat markers — Bar lines in the beat grid are now red to distinguish
them from regular beat lines, matching the overview waveform style. -
LUFS-normalized waveform amplitude — All tracks are visually scaled to match
-9 LUFS, so quiet and loud tracks appear at the same visual amplitude in the
waveform display.
Fixed
-
Buttery-smooth playhead scrolling — Playhead interpolation now uses timestamps
from the audio thread with playback rate compensation, eliminating the rhythmic
micro-stuttering caused by audio buffer quantization. -
Correct stem overlap rendering — Fixed alpha blending from premultiplied to
straight alpha, eliminating the white/washed-out outlines where stems overlap. -
Waveform stays in sync with audio — Fixed two sources of visual drift that caused
the zoomed waveform to gradually fall out of sync with the audio over longer tracks. -
Beat grid always visible — Beat grid lines now appear for all tracks, including
those without detailed beat analysis (falls back to BPM-based grid). -
Stable waveform at all zoom levels — Waveform no longer jumps or wobbles when
changing zoom level or at deep zoom. -
Waveform loads progressively — Overview waveform fills in as the track loads
instead of appearing all at once. -
Playhead stays centered at track edges — Zoomed waveform no longer snaps the
playhead off-center when near the beginning or end of a track.