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0.9.1

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@davidsebesta1 davidsebesta1 released this 01 Jul 07:34
· 2 commits to master since this release
7a45e9b

Enums

  • Added PlayerInfoArea
  • Added PlayerInfoColorTypes
  • Added SpawnableTeamType

Commands

  • Added new command for clearing any event registrations by player in RA clrLuaEvents playerUsername.

Player

  • Added InfoArea flags
  • Added CustomInfo string
  • Added InfoViewRange
  • Added readonly DoNotTrack boolean
  • Added Vector3 player scale
  • Improved AimingPoint variable raycast start position, so it shouldnt hit the player
  • Added a table SessionVariables for storing temporary data across all scripts for each player.

Players

  • Added indexer for retrieving all players with specified RoleTypeId.
  • Added indexer for retrieving all players with specified Team.

Player Effects

  • Added get only ActiveEffects array of strings of currently active effects.

Player Role

  • Added SetFakeRole(RoleTypeId)

Damage Handler

  • Added readonly Reason property

Round

  • Added RespawnWave(SpawnableTeamType)
  • Added InstantRespawnWave(SpawnableTeamType)

Misc

  • Removed the requirement for ExecuteConsoleCommands permissions in order to execute Lua. Only specifying the player steam ID in config file is now required.

Bug Fixes

  • Fixed Lua events not unregistering if they were registered via RA and the player left.